Hyperreality Target Practice – Building hyperreality games, Part One
Technically, everything is now in place for us to start building hyperreality games of our own.
Because technically doesn’t necessarily need to encompass talent.It’s easy at this point, to let your mind get carried away with incredible, needlessly complex ideas. Ideas that sound great in theory, but unlikely to be any good in practice. That’s assuming they even get that far.
We don’t need to do this. Not yet, at least. We just need to create a fun, accessible experience that offers something that only hyperreality games can.