Hyper Winnipeg 2023
HYPER Interactive Tech + Art Conference takes place on Saturday, November 18th at RRC Polytech’s Manitou a bi Bii daziigae in the cultural hub of Winnipeg, the Exchange District. Built to showcase the innovative work and opportunities across the interactive digital media industries in Manitoba, HYPER 2023 is a one-of-a-kind conference in the prairies.
Whether you’re an early adopter or just tech-curious, we want you to join us for experiences and discussions in virtual reality, augmented reality, artificial intelligence, digital design, and virtual production.
Tickets are on sale now at virtualhyper.net and gives you access to the following full-day program:
INDUSTRY TALKS & EDUCATION:
Roundtables with local digital media leaders, artists, and entrepreneurs:
Moderated by Corinne Gusnoski (New Media Manitoba)
with Jessie Rew, mba (Economic Development Winnipeg) - Dan Blair (BSD XR) - Sarah Tam, PMP (Relic Entertainment)
Learn from professionals working in interactive digital media in Manitoba. A showcase of innovation and experimentation in new technologies happening right here.?
Moderated by: Lasha Glennie (EMILI) with @Mark Giroux (Online Business Systems), Deagan Blais (BSD XR), D'Arcy Lussier (Microsoft Canada), John Luxford (Flipside XR)
Moderated by Emma Hendrix (Video Pool Media Arts Centre/Manufacturing Entertainment)
with Casey Koyczan (interdisciplinary digital artist) - Erika Jean Lincoln (Artist/AccessAbility Technologist) - Rachael Hosein ? (Flipside XR)?
Be inspired by how local artists are creating art with immersive technologies. Learn firsthand through their stories and challenges how playing on the cutting edge can create magic.
Moderated by Matt McMahon (New Media Manitoba)
with (Complex Games), (Zenfri), Dylan Fries (Red River College Polytech)
A conversation about the digital tools to create interactive experiences and how studios are leveraging them
IMMERSIVE EXPO:
A specially selected exhibition of award-winning Virtual Reality animations, documentaries, and immersive video games.
Featuring:
(Winner Banff World Media Festival, Vancouver International Film Festival, Montréal Festival of New Cinema, and Canadian Screen Awards)
By Randall Okita
A blend of techniques from mechanical sculpture, film, and stage to redefine personal storytelling in virtual reality. 2D and 3D hand-crafted sets reminiscent of Japanese woodblock prints, evocative character design, and seamless choreography combine with surprising moments of interaction to gently whisk us across the ocean and through the years.?
领英推荐
(Tribeca Film Festival, Cannes Film Festival, Tribeca Immersive)
By Benjamin Steiger-Levine
It is an absurd and surreal love story in virtual reality.
A couple faces challenges in their relationship as gravity turns upside down and their world literally crumbles around them.
The project features several innovative real-time approaches and technologies, including volumetric capture of actors, motion capture, as well as physics and fluids simulations.
The artistic direction, inspired in part by the style of artist David Hockney, required colossal work in modeling and textures and makes viewers feel like they are inside a three dimension, living, painting.
(La biennale di Venezia)
By Davide Rapp
A montage film in VR, the first of its kind. Hundreds of cinematic sequences define a three-dimensional collage of the Monte Gelato waterfalls (Roma) as they have been filmed in more than 180 productions including films, TV series and commercials.
By Analee Weinberger
“What makes us who we are?” is the question that drives Blood Relations, a whimsical VR documentary about an adopted child and an ancestral mystery. Using vintage objects, photographs and ephemera, the narrator takes us on an interactive quest, from a scrapyard in Vancouver to the Orthodox Jewish community of Bnei Brak and back to a decaying farm in rural Manitoba. Each discovery adds to the visual and narrative collage, building to a surprising and thought-provoking conclusion that invites us to explore our own personal stories.
by Ahnahktsipiitaa
Niitsitapi writer and director Ahnahktsipiitaa (Colin Van Loon) takes us beyond the veil of traditional media and transports us directly into another realm, where past, present and future are one; where colonial rules and assumptions are forgotten; and where we can finally get to the truth of the matter.
Presented in stunning cinematic VR, the narrative unfolds all around us, on a dream-like plane of existence. Panoramas flow and merge, stories come to life and dance before our eyes, and community protocols confront our notions of personal responsibility. Here, we are asked to witness some of the darker sides of living life in Canada while Indigenous.
INTERACTIVE TECH MUSEUM:
Supported by BSD XR, the Interactive Tech Museum gives the opportunity for attendees to get their hands on old interactive technologies such as stereoscopes, video games from the 80s, and the very first virtual reality headsets. It's a jump back in history with a touch of nostalgia.?
HYPER is only made possible with support from Winnipeg Arts Council , RRC Polytech , New Media Manitoba , BSDXR , Online Business Systems , CoPilot Co. , ZenFri Inc. , Exchange District Business Improvement Zone , Creative Manitoba , and The French Embassy in Canada.
HYPER Interactive Tech + Art Conference 2023
November 18th, 2023
RRC Polytech - Manitou a bi Bii daziigae
319 Elgin Ave, Winnipeg