?? How To Run UX Research Without Access To Users
Everybody on the team shapes UX. And all departments have insights that can guide and inform design decisions. Image by Paul Adams.

?? How To Run UX Research Without Access To Users

UX research without users isn’t research. We can shape design ideas with bias, assumptions, guesstimates and even synthetic users, but it’s anything but UX research. Yet some of us might found ourselves in situations where you literally don’t have access to users —?because of legal constraints, high costs, or perhaps users just don’t exist yet. What do we do then?

Luckily, there are some workarounds that help us better understand pain points and issues that users might have when using our products. This holds true even when stakeholders can’t give us time or resources to run actual research, or strict NDAs or privacy regulations prevent us from speaking to users.

Let’s explore how we can make UX research work when there is no or only limited access to users — and what we can do to make a case for better research.

You can find more details on design patterns and UX strategy in Smart Interface Design Patterns??? — with live UX training coming up this year. Use code LINKEDIN to save 15% ??.

Find Colleagues Who Are The Closest To Your Customers

When you don’t have access to users, I always try to establish a connection with colleagues who are the closest to our customers. Connect with people in the organization who speak with customers regularly, especially people in sales, customer success, support, and QA. Ultimately, you could convey your questions indirectly via them.

Every company circles around leadership. And every department is interconnected. This goes especially for design, engineering, research, sales and marketing. Image by Paul Adams.

As Paul Adams noted, there has never been more overlap between designers and sales people than today. Since many products are subscription-based, sales teams need to maintain relationships with customers over time. This requires a profound understanding of user needs — and meeting these needs well over time to keep retention and increase loyalty.

Everybody on the team shapes UX. And all departments have insights that can guide and inform design decisions. Image by Paul Adams.

That’s where research comes in —?and that’s exactly where the overlap between UX and sales comes in. In fact, it’s not surprising to find UX researchers sitting within marketing teams unter the disguise of Customer Success teams. So, whenever you can: befriend colleagues from sales and Customer Success teams.

Gaining Insights Without Direct Access To Users

If you can’t get users to come to you, perhaps you could go where they are. You could ask to silently observe and shadow customers at their workplace. You could listen in to customer calls and interview call center staff to uncover pain points that users have when interacting with your product. Analytics, CRM reports, and call center logs are also a great opportunity to gain valuable insights, and Google Trends can help you find product-related search queries.

You might not have all the data, but if you keep exploring various sources, the truth will eventually come to light.

To learn more about potential issues and user frustrations, also turn to search logs, Jira backlogs, and support tickets. Study reviews, discussions, and comments for your or your competitor’s product, and take a look at TrustPilot and app stores to map key themes and user sentiment. Or get active yourself, and recruit users via tools like UserTesting, Maze, or UserInterviews.

These techniques won’t always work, but they can help you get off the ground. Beware of drawing big conclusions from very little research, though. You need multiple sources to reduce the impact of assumptions and biases — as a very minimum, you need 5–10 users to start discovering patterns.

Susan Farrell from the Nielsen Norman Group summarized a wide range of

Making A Strong Case For UX Research

Ironically, as H Locke noted, the stakeholders who can’t give you time or resources to talk to users often are the first to demand evidence to support your design work. Tap into it and explain what you need. Research doesn’t have to be time-consuming or expensive, ask for a small but steady commitment to gather evidence. Explain that you don’t need much to get started: 5 users × 30 mins, once a month might already be enough to make a positive change.

Sometimes the reason why companies are reluctant to grant access to users is simply the lack of trust. They don’t want to disturb relationships with big clients which are carefully maintained by the customer success team. They might feel that research is merely a technical detail that clients shouldn’t be bothered with.

Especially if you are working in B2B or enterprise, typically you won’t have direct access to users. It might be due to strict NDAs or privacy regulations, or perhaps the user group is very difficult to recruit (e.g., lawyers or doctors).

Show that you care about that relationship. Show the value that your work brings. Explain that design without research is merely guesswork and designing without enough research is inherently flawed.

Once your impact becomes visible, it will be so much easier to get access to users that seemed to be almost impossible initially.

Key Takeaways

  • Ask for reasons for no access to users: there might be none.
  • Find colleagues who are the closest to your customers.
  • Make friends with sales, customer success, support, QA.
  • Convey your questions indirectly via your colleagues.
  • Run proxy testing with users who understand the product.

  • If you can’t get users to come to you, go where they are.
  • Ask to observe or shadow customers at their workplace.
  • Listen in to customer calls and interview call center staff.
  • Request access to analytics, CRM reports, call center logs.
  • Use Google Trends to find product-related search queries.

  • Gather insights from search logs, Jira backlog, support tickets.
  • Explore past/ongoing NPS and Voice-of-Customer programs.
  • Study reviews, discussions, comments for your product/competitors.
  • Map key themes and user sentiment on TrustPilot, AppStore, etc.
  • Recruit users via UserTesting, Maze, UserInterviews, etc.

  • Ask for small but steady commitments: 5 users × 30 mins, 1× month.
  • Avoid ad-hoc research: set up regular check-ins and timelines.

Useful Resources


Last Early Birds:?Smart Interface Design Patterns

Smart Interface Design Patterns, a friendly 10h-video library with yours truly, Vitaly Friedman.

This section is an part of Smart Interface Design Patterns, a friendly 10h video library ?? and a live UX training with real-life UX challenges,?personal 1:1?feedback?and?UX certification (starting in late 2024). Use the code ?? LINKEDIN to save 15 off.

Thank you so much for your support, everyone —?and happy designing! ????

SAKEENAH ABDULRAHEEM

SEO Specialist Ranking Businesses and Boosting Conversions.

10 个月

This is insightful

回复
Vanessa Lirus

Senior UX Researcher / Service Designer

10 个月

Yes We could make the difference between direct user input and indirect user input in UX Research. Not the same weight

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? Ana Luísa Silva

Product Designer @ Clear Channel Europe | Solving complex problems for businesses | Designing simple software for users

10 个月

These are great tips, Vitaly Friedman! ? Ideally users would always be available, but if not, working with the data mentioned here is SO much better than working in a void! ????

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Karima Nsangou

Product Management Lead & Coaching, Formation Skill4ALL POSM?,Change Agile, Data&IA CRM Marketing, Digital & Analytics CX Expert

10 个月

Definitely !

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Omar Gomaa

UX/ UI Designer

10 个月

I like the idea of trying hard to create Insights within a very restricted environment that blocks research - which is quitelly spread - but i will bring it as harsh as possible up front on the table "What is our UX maturity ?" and wether we want to play it a guess and assumptions game or not ?, if it is a guess game the output will speak itself that investing in research was the best choice to be taken at the beginning or even later on. Although the point that you mentioned at end of relying on tools is not a work around, i find it a very good choice if the screening is done right. At the end it depends on how UX is adopted within the company.

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