This is how much we will spend on gaming in 2025

This is how much we will spend on gaming in 2025

According to Aldora, in 2025, mobile, PC, and console games will collectively add $17 billion to the total consumer spending compared to 2023. With mobile gaming alone contributing $9.9 billion. However, console hardware spending is expected to decrease by $8.3 billion during by that time. Overall, the market is projected to grow to a total of $250 billion by 2025.

Here are a couple of highlights from Aldora's latest report focusing on the growth, and decline of market segments:

  1. Market Growth: The global gaming market is projected to reach $250.2 billion by 2025, reflecting a 5.26% increase compared to $237.7 billion in 2023.
  2. Mobile Gaming: Continues to dominate, expected to generate $115.7 billion by 2025. Up from $105.8b in 2023.
  3. Console Gaming: Hardware sales are projected to decline by 31% in 2024, but software sales will compensate for the decline, resulting in $44.9 billion in consumer spending. The decline will continue into 2025, but recovery is anticipated with the launch of a new generation of hardware.
  4. Esports: Is facing a decline from $200 million in 2023 to $160 million in 2025. Over the last few years, we have seen major sponsors abandon esports as well. Aldora highlights the need for rethinking how esports is monetized.
  5. Transmedia Strategies: We will see more game companies use their IP in other types of entertainment to increase their revenues. At the same time, non-gaming brands will cosy up to the game industry. Who doesn't want to be a virtual Ikea employee?

Head over to Aldora's website to learn more about what they do.


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Dimitriy Kukharev

Founder Greenbin.app, Dimbeton, CityClime | Driving EPR Compliance for FMCG | Enabling City Councils & Recyclers for Sustainable Impact | Product Conceptologist | Startup Mentor |

5 个月

Thank you, I will use this information for my pitch deck

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