HOW BRAINSTORMING AND DESIGN THINKING f-AI-l
SIT Innovation - Systematic Inventive Thinking ?
DON'T DO INNOVATION; INNOVATE IN WHAT YOU DO
Automatizing Brainstorming using LLMs
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How did Brainstorming and Design Thinking become synonymous with ideation or innovation in spite of their flaws??
Brainstorming initially played an important role promoting creativity in corporations
Why, then, do BS and DT continue to dominate the innovation field? Two possible reasons:?
1) Both have cool proponents with strong PR (ad agencies and IDEO respectively).?
2) Both give the illusion that innovating is easy and fun.??
Design Thinking is useful in many aspects and therefore recommended for any innovator. BUT – it is flawed at the core. It consists of three steps:?
2) Ideate?
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DT is therefore a useful collection of tools for harvesting insights, visualizing and prototyping, organized in a sensible 3 (or 5) step process, but, since step 2 relies on BS, it lacks a method to break mental fixedness. Moreover, DT makes the baseless claims that to innovate:?
a) One needs to think like a designer, and?
b) All you need is to empathize and prototype, and?
c) That the best way to innovate is to have fun.?
BUT, in reality:?
a) Why should designers be a model for rethinking company strategy, a chemical process or a history class? Some innovation, especially product development, has to do with design, but why should all innovation be conducted as if it were a design task??
b) The missing middle – Ideate – requires breaking one’s fixedness. This can be done with structured tools, such as ours, SIT, or other non-Brainstorming methods. Otherwise, old ideas are rehashed.?
c) Having fun is nice but does not lead to innovation. Enjoying oneself may enhance persistence, but true innovation is contrary to “having fun”, requiring the pain of changing the way one thinks, and often arising from discontent and discomfort.?
Brainstorming and Design Thinking are popular because they have great PR, are easy to use, give the illusion of novelty and are useful for non-innovative tasks. What does work, is a combination of empathic design, visualization, prototyping and experimentation, with a robust methodology for breaking fixedness
Innovación | Transformación digital | Dise?o y gestión de proyectos | Experiencia de usuario e interfaz | Automatización de procesos | Soluciones Académicas | Consultoria Organizacional
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