The hitchhiker's guide to gaussian splatting part 1
You’ve likely heard of Gaussian splatting. If not, it’s a rasterization technique used in 3D reconstruction and rendering.
Luma.ai and Polycam now enable you to utilize this method with ease. Simply upload a video, and these platforms will transform it into a 3D reconstructed scene.
Here are a few examples
Gaussian splatting has significantly impacted the world of technology. With ongoing advancements, splats are becoming increasingly mainstream. To help you keep up with this trend, I've put together a guide on navigating the splats landscape."
1. How do you create a splat?
2. Can I download a splat and view it elsewhere?
Absolutely. You can do this with a single line of code from Aframe.
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3. Can I edit a splat?
Yes, you can! Just upload it here: Super Splat on PlayCanvas
4. Help, my splat file size is too large. How do I compress it?
No worries. Use this tool for easy compression Splat Converter
5. Can I convert the file format into .ply
Sure, you can! Check out this converter: 3DGS Converter on GitHub
6. Can I load a splat using javascript
Yes, you can. Here’s a JavaScript example for loading a splat: JSFiddle Example
in this edition, we dive deep into the captivating world of Gaussian splatting, a key rasterization technique in the realm of 3D reconstruction and rendering. I showcase how platforms like Luma.ai and Polycam have revolutionized this process, enabling anyone to easily transform videos into stunning 3D reconstructed scenes.
This guide is more than just an exploration; it's an invitation to the intersection of technology and creativity. Gaussian splatting transcends its role as a mere technique; it emerges as a vibrant canvas for innovation. As you navigate through this guide, I encourage you to keep experimenting, keep creating, and most importantly, to stay ahead of the curve in this ever-evolving technological landscape."
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Creative Technologist | Computational Artist
1 年What's the difference between a NERF and Gaussian splatting? I thought Luma.AI was using the NERF technique. I'm guessing they're basically the same at the end of the day
Creative Technologist @Ford | Design Engineering / Experience Design
1 年Thanks for the guide, this is great man!