Hidden choices, small ripples: How CDPR merged cinematics and interactivity in Cyberpunk 2077
Image via CDPR

Hidden choices, small ripples: How CDPR merged cinematics and interactivity in Cyberpunk 2077

We have a wealth of pieces today from GDC 2024, including articles from the teams behind Cyberpunk 2077 and Baldur's Gate 3, a feature on Ubisoft's new AI-powered NPC tech, plus more interviews with IGF-nominated creators and news aplenty from the likes of Steam, EA, and more!

Hidden choices, small ripples: How CDPR merged cinematics and interactivity in Cyberpunk 2077

"[Interactivity] is a way to increase player engagement in story moments, which in turn maximizes immersion."

The Gigs in Phantom Liberty are filled with interactive cinematics like this, many of which also push players to harness their specific character build in unique ways. Looking back, CDPR viewed the experiment as a resounding success. Kasprowicz says those smaller, more self-contained interactive cinematics effectively engaged players because they achieved a balance between interactivity and narrative flow. He claims it was absolutely worth investing in those scenes because they were hugely impactful in the eyes of players.. He even has the receipts to prove it, and says that a huge number of players dropped words like 'immersion' and 'story' in their positive user reviews.

'Don't show hole' and other good advice from the Baldur's Gate 3 TikTok account

Larian Studio's creative content manager Ben Maltz-Jones shares good insight into what makes TikTok tick and worked for Baldur's Gate 3.

How do Ubisoft's AI-driven NPCs handle dynamic player interactions?

Do NEO NPCs dream of electric sheep?

Weaving the vibrant fantasy world (and horrifying nighttime land) of Little Goody Two Shoes

Developer AstralShift talks about the artistic inspirations and thought processes that went into creating the beautiful daytime and horrifying nighttime of the fantasy world of Little Goody Two Shoes.

Valve launches Steam Families to unite player libraries and parent controls

When you're on Steam, you're family.

PlayStation veteran Connie Booth joins EA Entertainment

The 27-year PlayStation producer will help get EA's Entertainment studios get in gear following EA's recent layoff wave.


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