Guerrilla Games rethought Horizon's DLC strategy for Burning Shores, and it worked
It's Tuesday here on the Game Developer Digest, and we have an absolute feast of stories for you. We're leading with a feature on Horizon Forbidden West: Burning Shores, a feature on Flash game preservation and the modernized The Elephant Collection, an interview with the creators of Passportout 2, and another feature on the design of Darkest Dungeon II. We've also got news galore from the likes of Game Freak, Nintendo, Sony, and more. We told you, it's a feast!
Here's why Guerrilla Games decided to advance Aloy's story in?Horizon Forbidden West: Burning Shores—even though it's DLC.
McCaw said that the development of?Burning Shores?was a "response" to?The Frozen Wilds. He said there are "advantages" to designing a DLC pack as a side story, but also "limitations." "It doesn't allow you to explore the [protagonist] the same way," he said.
"We had this opportunity to put a cap on?Forbidden West, and we knew we could just say more and do more with Aloy's character. We decided to embrace that—to make this [Aloy's] next chapter."
Prominent Flash game designer (and current Armor games CEO) John Cooney on creating?The Elephant Collection?for Steam and the importance of preserving titles from a particularly creative era.
How the game was designed to motivate players through systems and environment.
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Red Hook Studios had to build a better way of doing Early Access to make?Darkest Dungeon II.
Game Freak teams with Private Division in what marks the Pokémon developer's first collaboration with a western publisher.
Nintendo's ongoing post-launch support for?Mario Kart 8?appears to have paid off, as the six-year-old racer continues to dominate the Nintendo Switch's sales chart.
The India Hero Project will provide successful applicants with funding, development resources, and more.