Going in VR with all your displays

Using your physical mouse or keyboard when wearing your VR headset most of the times is quite challenging. Of course, you can use controllers, but... why not to use your own eyes?

For this small hobby project I used a FOVE VR headset (www.getfove.com), Unity (www.unity.com) and uDesktopDuplication package for unity (github.com/hecomi/uDesktopDuplication).

The mouse cursor is controlled by gaze, the camera movement is controlled by headset's position and orientation.


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