Global Anime market size to grow at CAGR 8.1%, market value to reach USD 33.6 billion
Acumen Research and Consulting
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According to the research conducted by Acumen Research and Consulting, the Anime market is expected to grow at a CAGR of 8.1% from 2019 to 2026 to end up at a valuation of USD 33.6 billion by 2026.?
Anime is obtaining importance globally due to increase in production of films and various Tv shows. Anime is generally disbursed through movie, TV, internet distribution, video, music, merchandising, live entertainment, pachinko and others.?
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Market dynamics of global Anime market:?
The primary reason behind the growth of the anime market is driven by the increase in popularity of the media show and increase in spending of online video and shows, rise in the urban population increasing the adoption of rising number of films, TV shows, music manufacturers and growing popularity of the anime worldwide.?
Moreover, increase in the user base of many social media websites like Facebook, twitter, Instagram and sharing photos and videos to followers and friends, increase in number of players in?market, along with increase in spending willingness of people on anime has been?expected to boost?market growth. Furthermore, factors like change in lifestyle of consumers globally in many developed countries, the technological advancements in the anime market, growing consumer electronic industry and the rise of new product developments in the anime industry?are estimated to create new opportunities for manufacturers over the forecasted period in the market globally.?
Region based analysis of Anime market:?
North America holds highest market share of the anime market, and the region is also estimated to maintain its dominance over the forecasted time period. The important driving factors for the region in the global market are the rapid consumption of anime in terms of rising popularity of videos and Tv shows, volume and rising disposable income. Furthermore, the rising demand for anime in graphic purpose and games and rise in demand for high quality videos and picture are expected to enlarge the market surge in the global market during the forecasted time period. Europe is expected to hold second largest place in the global market in coming years.?
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Key players in Anime Market:?
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The global video streaming market is estimated to grow at CAGR of 12.2% between 2020 and 2027, market value to reach USD 843.1 Billion by 2027.
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