Glasses
These delicate creations of super-heated sand are perfect for an evening toast. It’s always great to experiment with creating different scenes and the material for glass is one that I’ve always found to be incredibly versatile, so there is a lot of room for experimentation.
Specifics
Samples: 300
Render time: 5 minutes
Software: Blender 2.78
Resources and References used
- Several Images of drinking glasses
While not a bad result there was an issue that presented itself after I had moved on to my next piece. I can demonstrate the problem with two images.
As is evident the physical properties of the top image are accurate, not so much on the bottom. This was an unfortunate discovery, but I would like to post this mistake, because I'm sure I'm not the only one who has done this before. Hopefully this could aid someone else in their future work. Here is a link that explains the reasoning and give a how to for correcting this error. https://adaptivesamples.com/2013/10/19/fluid-in-a-glass/
Blender 3D Artist | Unreal Engine Game Developer | GenAI Specialist
7 年fantastic!!