Generating Synthetic Data for Artificial Intelligence Training
Artificial intelligence (AI) plays an increasingly important role in the modern world, and an essential element of practical training of AI models is access to the correct data. Generating synthetic data has become a crucial technique to solve problems related to the lack of data or the need to protect privacy. This article will compare methods for generating synthetic data and the benefits of each approach to training AI models.
Synthetic data is artificially generated data that mimics the characteristics of accurate data but is not directly related to specific observations. Generating synthetic data is based on various techniques, such as generative models, data augmentation, and random sample generation.
Generative models such as GANs (Generative Adversarial Networks) and VAEs (Variational Autoencoders) are widely used to generate realistic synthetic data. These models learn to recognize patterns in real-world data and generate similar data. It is worth mentioning that with this method, we depend on the high randomness of the final results.
The data augmentation technique involves introducing artificial modifications to existing data, such as rotating images, changing lighting, or adding noise. This helps increase the diversity of your training data. At the same time, we work with previously selected images, so we are sure that the collected collection meets our criteria.
Random sample generation is a simple approach that generates random data that follows the general characteristics of the training set. It is beneficial when we need to increase the amount of data quickly and effectively.
Our company also faced the challenge of ensuring the appropriate quality and quantity of data for our research and development projects. In search of innovative solutions, we decided to use Unreal Engine . This choice opened up entirely new opportunities for us regarding data generation, bringing several benefits and challenges.
Unreal Engine is a robust environment for creating interactive 3D visualizations, games, and simulations, making it a valuable tool for generating synthetic data. You can use Unreal Engine to create realistic 3D scenes and render images or videos from them, which can be used as training data, especially in the field of machine vision.
Unreal Engine allows you to create advanced simulations of environments that consider the movement of objects, interactions between them, changes in lighting, and even atmospheric conditions. Whether it is the behavior of vehicles, machines or people on the road, on a construction site, in a factory or in a warehouse, whether it is monitoring the area in terms of health and safety or specific risk factors such as fire or smoke - we can reproduce and simulate all these circumstances in the EU.
Additionally, Unreal Engine allows you to program artificial intelligence for game characters. This can be used to generate data regarding characters' behavior, interactions between them, and decision-making. This data can be used to train models to analyze and understand behavior.
It's also worth noting that Unreal Engine supports programming languages like C++ and Blueprints, which allows you to program custom behaviors and features in your simulations.
This gateway allowed us to create our own tool for rendering data in the Unreal Engine environment. This was a key and, as it turned out, excellent decision made in the search for effective ways of generating visual data. This innovative plugin has opened up new possibilities for us in creating videos and images with additional information, such as masks, labels with tags identifying object classes, COCO labels, and skeletons, which are necessary for training advanced artificial intelligence models.
Our goal was to create a tool that would allow for the easy and effective generation of extensive training data while eliminating the need to mark or label them manually. Thanks to this, we effectively reduced the time needed to prepare data.
We also wanted the tool to be flexible and scalable to adapt the generated data to the specific requirements of each project.
Our plugin allows you to render high-quality single images and video sequences. The user has complete control over rendering parameters and the amount of randomization, which allows the generated data to be tailored to specific design needs.
Observing current trends, we are convinced that our approach to synthetic data generation methods is a well-chosen direction. A very advanced Nvidia project - Omniverse - is heading in the same direction.
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NVIDIA Omniverse is a platform that integrates various tools and engines for creating 3D visualizations, simulations, design, rendering, and working with content in real-time. It offers advanced tools not only for creating 3D visualizations but also possibilities and tools for generating synthetic data directly for machine learning needs, i.e., images and videos with an additional layer of annotation.
One of the primary motivations for creating Omniverse was to create a virtual environment for machine learning. Therefore, we decided to look there, explore the possibilities, and compare them with our current methods of achieving similar goals.
It is important to emphasize that the opinions presented here result from preliminary testing rather than in-depth research.
Omniverse?
What looks appealing:
What was discouraging:
To set randomizations and generate various data, typically for AI training, you must use predefined modules that require programming preparation (Python). In Unreal, a graphic designer could do this from start to finish.
Generating synthetic data, no matter in which environment we choose, is a powerful tool that can support the training of artificial intelligence models, both in the absence of data and to protect privacy. We will watch with pleasure and bated breath the growing capabilities of tools such as Omniverse and Unreal Engine. As generative technologies develop, the role of synthetic data will become increasingly important in artificial intelligence, and combining different techniques for generating synthetic data will allow for even better adaptation to the specific needs of different projects.
In the next post, we will present a practical example of using Omniverse to generate synthetic data.
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