Game time!
Daniel Gilbey
Service Management Specialist, delivering exceptional solutions for clients to optimise their service operations and exceed their business objectives. Co-host of the Xcession ESM podcast and XcessionTV channels.
First of all, what is this? Gamification in software (in general) is the use of game mechanics to drive user engagement and improve experience.
Even LinkedIn has puzzles and encourages you to play daily (to maintain your streak) and that, in turn, helps drive you to the platform.
"Ok, I get that, I've seen accomplishment badges and points before, but why would this be useful or even worth considering from a service management perspective?"
Great question, glad you asked
Gamification addresses fundamental human motivators: competition, achievement, recognition, and collaboration.
And within service management, these drivers can be leveraged to:
?? Boost User Adoption:
New service management tools or processes can often be daunting.
Gamification makes the learning process more engaging and less intimidating, encouraging users to embrace new systems.
?? Increase Process Compliance:
Instead of viewing processes as rigid rules, users can see them as fun challenges to overcome, leading to greater adherence and efficiency.
??????Enhance Team Performance:
Light-hearted (or cutthroat, your choice) competition among depts, teams or individuals, driven by leaderboards and challenges, can help motivate them to improve their performance.
?? Improve Data Quality:
Gamified data entry can make the process more appealing, leading to improved data accuracy and completeness.
?? Foster a Positive Work Environment:
By introducing playful elements, gamification can inject some fun into the workday, boosting morale and team spirit.
?? Drive Continuous Improvement:
Gamified feedback mechanisms and challenges can encourage ongoing improvements in service delivery and user experience.
Barclay Rae along with Freshworks has an insightful whitepaper on the topic which highlights a wealth of data points and ROI examples! https://freshservice.com/assets/resources/freshservice/whitepaper/WhitePaper_Gamifying_The_Service_Desk_by_Barclay_Rae_and_Freshservice.pdf
"Ahh, fair enough, I can see the benefits here, but how would I go about introducing such a thing into my operation?"
Well, much like other projects where you're introducing additional functionality, the fundamentals are very similar.
What specific outcomes do you hope to achieve with gamification? (e.g., increase knowledge base usage by 20%, reduce incident response time by 10%, improve CSAT scores). Identify the key behaviours you want to encourage or discourage (e.g., properly categorising tickets, using self-service options, providing timely feedback). Ensure your goals are specific, measurable, achievable, relevant, and time-bound (SMART).
Who are the users or teams you want to engage? (e.g., service desk agents, end-users, IT support teams). What are their motivations? What kind of games or rewards might appeal to them? Take into account factors like age, technical proficiency, and individual preferences.
Points Systems: Award points for completing tasks, resolving incidents, adhering to processes, or providing valuable feedback.
Badges & Achievements: Recognise users or teams for specific accomplishments with virtual badges or awards.
Leaderboards: Create leaderboards to foster healthy competition among individuals or teams.
Challenges & Quests: Design themed challenges or quests that encourage desired behaviours and knowledge sharing.
Levels & Progress Bars: Track progress through levels or progress bars to provide a sense of accomplishment.
Rewards & Recognition: Offer meaningful rewards, such as gift cards, extra time off, or public acknowledgement.
Ensure your gamification elements can be easily integrated with your current service management tools (e.g., ITSM platform, knowledge base, ticketing system).
Consider using APIs or integrations to automate point tracking, badge distribution, and leaderboard updates.
Begin with a small pilot project, focusing on one or two key behaviors. Gather feedback from users and make adjustments as needed. Continuously evaluate the effectiveness of your gamification strategies and make improvements based on data analysis.
Clearly communicate the objectives of the gamification initiative to all users and stakeholders. Promote the program through various channels, such as email, internal newsletters, or team meetings. Keep the program fresh by introducing new challenges, rewards, or features on a regular basis.
Sunrise Software wrote about this over 10yrs ago!! https://www.sunrisesoftware.com/news/real-business-case-gamification
"Honestly, why bother? It seems like it could be 'fun' but so what?"
When implemented effectively, gamification can deliver significant benefits to both service providers and end-users:
Things to be mindful of!
Centrical outline a number of real world examples of how gamification can increase productivity and increase engagement - https://centrical.com/resources/gamification-examples/
Conclusion
Gamification offers a powerful approach to transforming service management beyond just a necessary function into a positive and engaging experience. By understanding your objectives, carefully choosing your gamification elements, and continuously iterating on your approach, you can reap significant benefits, including increased user adoption, improved team performance, and enhanced service delivery. Level up your service management today – and watch your results soar!
Want to have some fun? Or perhaps just a good conversation about having some fun? Get in touch with the Xcession Ltd team, we'd love to talk with you about how you can use this, and other approaches to improve your Service management delivery and enhance experiences for your users and customers!
Game on!
p.s listen to / watch our podcast session with Stuart Seymour where he talks about introducing game style elements to drive engagement and adoption within his teams ??