Game Developer Digest 12/13/2022

Game Developer Digest 12/13/2022

I'm excited to share today's slate of pieces with everyone today! We have two features: including a fantastic interview with Outer Wilds' composer on the making of the game's score (and how integral it was to the game's design and overall themes), as well as a Deep Dive on how The Forest Cathedral is being designed to be accessible to all kinds of players. We also have some meaty news: with one studio sharing their success with the four day work week model, more Microsoft/Call of Duty/Sony love triangle woes, and Twitch has kicked an (accused) hate group off of it's approved charity list.

Everything but lost: Exploring the mesmerizing musical legacy of?Outer Wilds

We gathered around the campfire with Outer Wilds composer Andrew Prahlow to learn how music birthed a universe.

Deep Dive: Building a robust accessibility toolbox with?The Forest Cathedral

Ideally, accessibility is a primary design goal, not an afterthought. Here's how playtesting helped Whitehorn Games refine the process.

UK mobile studio Hutch extends four-day week plans after successful trial

Hutch revealed it saw a lower turnover of staff and higher job offer acceptance rates during the trial.

Twitch takes alleged hate group off approved charities list

The inclusion of LGB Alliance and Autism Speaks raises concerns about Twitch's vetting process for its approved charities.

Report: Microsoft open to Call of Duty appearing on PlayStation Plus

The Xbox maker has reportedly told Sony it won't prevent the franchise from appearing on PlayStation Plus if it succeeds in purchasing Activision Blizzard.

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