FuturProof #91: Blockchain Games Are Serving Two Masters

FuturProof #91: Blockchain Games Are Serving Two Masters

"He who serves two masters has to lie to one." - Proverb

It is important to understand that blockchain games have two distinct groups with largely opposing objectives: gamers and investors??

The investors want to maximize yield by owning appreciating and yield-generating NFTs. The gamers want to maximize fun by paying a reasonable amount and enjoying the gameplay together with the community??

It is unfortunate but most blockchain games today are mainly focused on attracting investors, which is a short-term strategy. The long-term strategy would be to focus on the gamers who will in turn drive value for the investors?

If game frameworks do not appreciate these different motivations, they will likely fail in serving both groups


Disclaimers: https://bit.ly/p21disclaimers

Not any type of advice. Conflicts of interest may exist. For informational purposes only. Not an offering or solicitation. Always perform independent research and due diligence.

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