From the Game Developer job board: Senior Programmer at Sucker Punch Productions
Ghost of Tsushima, from Sucker Punch Productions

From the Game Developer job board: Senior Programmer at Sucker Punch Productions

Welcome to our job-centric edition of the digest, where we list fresh openings. Today, we're featuring three job posts from Sucker Punch Productions and The Pyramid Watch, across programming, technical combat design and game design.

Senior Programmer at Sucker Punch Productions

Sucker Punch Productions is looking for focused, collaborative, professional engineers to work on our new project. We're looking for bright, energetic, and talented individuals who share our love of video games and our passion for creating innovative and fun experiences.

Work for this position will be done primarily in C++. Experience designing and working with complex, large-scale software projects is a plus, as is experience optimizing large code bases. We're open to candidates who've specialized in a variety of areas on other teams. Generally, our engineers contribute in multiple areas of the project, so if you've done good work elsewhere, that experience is likely to be useful at Sucker Punch.

Senior Technical Combat Designer at Sucker Punch Productions

Do you love prototyping new combat and gameplay experiences? Do you dissect the combat and core systems of all games you play? Then we would like to talk to you! We are looking for people who are passionate about Combat Design and Programming.??

As a Senior Technical Combat Designer, you will help expand combat gameplay, by being hands on with implementation but also interface with Combat Design. Having this dual responsibility will give you major control on creating a cohesive and tight combat experience.???

Game Designer (RTS/MOBA) at THE PYRAMID WATCH

We are in search of a Game Designer to join our team for upcoming RTS / MOBA Games projects.

The perfect candidate is open to actively participating in day-to-day game design tasks, and passionate about pushing the boundaries of RTS & MOBA Games.

We seek a greatly motivated Game Designer, with clear vision for the gameplay feel, displaying a good sense of cooperation and problem-solving with a desire to evolve with the team.

As we are aiming for high-quality games, it is important for us to work with experienced Game Designers that are familiar with these genres and it’s mechanics.

Note that our game has a strong futuristic/dystopian feeling.


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