From the Game Developer job board: Design Manager at Treyarch
It's Monday and our job-focused edition of the digest! Today, we have openings from Treyarch and High Moon Studios, across UI art, design management, and prop art.
Are you motivated by helping creative people realize their potential? Is helping others succeed rewarding to you?
We're looking to bring aboard a new?Design Manager?here at Treyarch to help us build a culture based on clear feedback, inclusivity, accountability, and growth.
You will advocate for, develop, and manage the Treyarch Design team. You will work closely with the Design Director and other Leads to ensure our teams are equipped to meet deadlines while growing professionally and creatively.
领英推荐
Great Games Start with Great People. This is a significant time in our company’s history – and one of the most exciting times to join us. We are building a culture of collaboration and seeking an imaginative and versatile?Associate?Prop Artist?with current gen console and PBR material experience to create organic and hard surface props.
If you share a passion for developing groundbreaking worlds and player experiences, then this may be the position you’ve been waiting for!
Treyarch is looking for a?UI Artist?to join our team! In this role you will be responsible for iterating on concepts, delivering high fidelity comps, and bringing visual designs to life in engine. Your deep understanding of user interface, visual design, and technical implementation will foster effortless collaboration across multiple disciplines to achieve success as a team.
You'll have extensive experience with interactive media, an expert grasp of art and design principles and a passion for innovation. As a senior member of the team, you will help inspire fellow team members, take point on major features and ensure our tools support our workflow needs.