Food For Thought #91: Do Devs Hate Agile? Agile Refactoring, Dual Track Development, Cost of Delay
Stefan Wolpers
?? I help Product Owners, Product Managers, Scrum Masters & Agile Coaches Grow w/ Classes, Courses, Books & Community. ?? Author of the ”Scrum Anti-Patterns Guide;” ??Trainer at Scrum.org; ?? Book a 1-on-1; talk chances!
Age of Product’s Food for Thought of May 14th, 2017 asks:
(Why) Do engineers hate “agile”? Or, does “agile” need refactoring because of warring factions of the community? And is there indeed a schizophrenic dichotomy noticeable?
On the product side, we dive deep into continuous everything, from dual track development, to cost of delay and mental models of successful product creators. (If causal loop or Pareto efficiency are all Greek to you, maybe you should cancel lunch? #justsaying)
Lastly: We learn from Mr. Business Model Canvas — Alex Osterwalder — how to recognize a problem of a target market and address it with a product.
Agile & Scrum
Allan Kelly: Why do devs hate Agile?
Allan Kelly names three reasons why not all developers are enthusiastic about today’s agile practices.
Source: Why do devs hate Agile?
Author: Allan Kelly
Chris Murman: My Thoughts On Refactoring Agile
Chris Murman points at trends in the agile community: frameworks created, certificates multiplied like rabbits, warring factions emerging.
Source: My Thoughts On Refactoring Agile
Author: Chris Murman
James Shore and Diana Larson: The Agile Fluency Model Explained: A Brief Guide to Success with Agile
Diana Larson explains the Agile Fluency Model in a 10-minutes animation by James Shore.
Source: The Agile Fluency Model Explained: A Brief Guide to Success with Agile
Authors: James Shore and Diana Larson
Dave Snowden: False dichotomies, reality avoidance
Dave Snowden points at the “schizophrenic dichotomy in the Agile movement between highly structured, harmful, all-encompassing frameworks on the one hand, and mostly harmless, but inconsequential methods based on happiness and the like.”
Source: False dichotomies, reality avoidance
Author: Dave Snowden
John Yorke: Do you know ‘what’ your problem is?
John Yorke believes that we focus far too much on what we are doing, and far too little on why we are doing it.
Source: Do you know ‘what’ your problem is?
Author: John Yorke
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Product & Lean
Jeff Patton: Dual Track Development is not Duel Track
Jeff Patton explains where “dual-track development” comes from, and what it means.
Source: Dual Track Development is not Duel Track
Author: Jeff Patton
(via Leading Agile): Cost of Delay. What does it mean? Prioritize your backlog and maximize ROI.
Jim Hayden puts down the concept of Cost of Delay in laymen’s terms.
Source: Leading Agile: Cost of Delay. What does it mean? Prioritize your backlog and maximize ROI.
Luis Gon?alves and andy cleff: Creating a Culture of Continuous Improvement & Experimentation
Andy Cleff sketches a path how to create a culture of continuous improvement in your organization.
Source: Creating a Culture of Continuous Improvement & Experimentation
Authors: Andy Cleff
Alicia Shiu (via Amplitude): The 9 Mental Models You Need to Build Better Products
Alicia Shiu presents nine relevant mental models for product builders, from causal loops to Pareto efficiency.
Source: Amplitude: The 9 Mental Models You Need to Build Better Products
Author: Alicia Shiu
Teresa Torres: Managing Product Teams for Success
Teresa Torres explains why managing product teams by outcomes matters, and how to do so in practice.
Source: Managing Product Teams for Success
Author: Teresa Torres
The Essential Read
Chad McAllister: A product management view of Value Proposition Design with Alex Osterwalder
Chad McAllister interviews Alex Osterwalder — the creator of the Business Model Canvas — how to recognize a problem of a target market and address it with a product.
Source: A product management view of Value Proposition Design with Alex Osterwalder
Authors: Chad McAllister and Alex Osterwalder
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Food for Thought #91 was first published on Age of Product.