Food for Agile Thought #152: Agile Estimates, #NoEstimates, #WhyEstimates, Product Design Tools, Top-Down or What?
Food for Agile Thought #152: Agile Estimates, #NoEstimates, #WhyEstimates, Product Design Tools, Top-Down or What?

Food for Agile Thought #152: Agile Estimates, #NoEstimates, #WhyEstimates, Product Design Tools, Top-Down or What?


Food for Agile Thought’s issue #152 focuses agile estimates: are they always waste or are there situations where agile estimates are useful? Moreover, in the latter case how to make sure that you provide the right estimates?

We also enjoy a sample chapter from a good book on product design, listing nine critical tools, and shed light on the questions whether infrastructure teams need product management, too.

Finally, John Cutler shares his observations on how coaching engagements often start and also come to an end. (Let’s create a list of these signs — so we can prepare yourselves for next time when it is our turn.)

Have a great week!


?? The Essential Read


John Cutler (via Medium): The Canary Dies

John Cutler reflects on a personal pattern of how coaching engagements start — and end.

Source: Medium: The Canary Dies

Author: John Cutler


Agile & Scrum


Ron Jeffries: #NoEstimates isn’t crazy

Ron Jeffries’ view on estimates is simple: they are always waste.

Source: #NoEstimates isn’t crazy

Author: Ron Jeffries


Johanna Rothman (via HPE): IT project estimation techniques that will keep you out of trouble

Johanna Rothman shares how to deliver the ‘right estimate’ if your organization (still) requires estimations.

Source: HPE: IT project estimation techniques that will keep you out of trouble

Author: Johanna Rothman


John Cutler (via Hackernoon): #WhyEstimates

John Cutler’s article lists 20 reasons why estimates may be useful in your organization.

Source: Hackernoon: #WhyEstimates

Author: John Cutler


?? The Agile Fluency Game ? — August 24th, 2018, in Zurich

Join me in Zurich on August 24th, 2018, for a round of the Agile Fluency Game ?. 

The Agile Fluency Game ? is designed to simulate these situations, gives room to play through these processes in different ways and helps you to make informed and conscious decisions for your organization.

Learn moreThe Swiss Agile Association presents The Agile Fluency? Game in Switzerland.


Product & Lean


Laura Klein (via O’Reilly Radar): 9 critical tools for designing a product

Laura Klein shares a chapter from her book ‘UX for Lean Startups: Designing for Validation.’

Source: O’Reilly Radar: 9 critical tools for designing a product

Author: Laura Klein


Rich Mironov: Do Infrastructure Teams Need Product Management?

Rich Mironov advocates that a development team deserves a product manager — why burden an engineer with the associated tasks?

Source: Do Infrastructure Teams Need Product Management?

Author: Rich Mironov


Liz Love (via ProdPad): Product Management approaches: top down, bottom up or both?

Liz Love suggests pursuing a hybrid of the top down as well as the bottom-up PM strategy.

Source: ProdPad: Product Management approaches: top down, bottom up or both?

Author: Liz Love


?? Join 550-plus Agile Peers on Youtube

Now available on the Age of Product Youtube channel:


? Do Not Miss Out: Join the 3,650-plus Strong ‘Hands-on Agile’ Slack Team

I invite you to join the “Hands-on Agile” Slack team and enjoy the benefits of a fast-growing, vibrant community of agile practitioners from around the world.

If you like to join now all you have to do now is provide your credentials via this Google form, and I will sign you up. By the way, it’s free.


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Food for Agile Thought #152: Agile Estimates, #NoEstimates, #WhyEstimates, Product Design Tools, Top-Down or What? was first published on Age-of-Product.com.

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