Fighting is not the only truth, "alive" is the true meaning of the game of survival
Somewhere along the line, video games were catching up with reality.
People often use the term "breaking the fourth wall" to describe the blurred line between virtual and real life. With more refined visual stimulation and more realistic game mechanics, video games seem to be getting closer to breaking the "fourth wall".
The survival game category, in particular, seems to have a special magic. Even if the player knows that this is a virtual world made of code, they can automatically turn on their innate talent, the "survival" instinct, and become addicted to it.
Ultimately, or survival games can meet people's doomsday survival or desperate survival of all fantasy. This is not only to play games with infected people, wild animals and monsters that can't be touched in reality, but more importantly, the survival game simulates the behavior of reality, and builds a different "Second Life" for players.
In fact, back in the days when game graphics were full of mosaics, developers used natural mechanics like weather systems and day and night shifts to simulate reality and enhance the sense of engagement.
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Then, the developer turns his attention to the player, the character you control in the game. From the earliest days of hunger, thirst, and injury, to today's mood, body shape, health, and other mechanics, survival games are more detailed and realistic in their characterization of characters.
For example, most survival games use familiar everyday behaviors as a "bridge" between the virtual world and the real world.
In addition, in order to create a harsh survival atmosphere and stimulate the player's desire to survive, the developers are "stingy" when it comes to food and clothing. Not only do you have to do it yourself to feed yourself, but you also have to be a master of resource management, or else you'll be on the verge of starvation if you're not careful.
For this, Photon's open-world survival mobile game Undawn CN is a good example. In the game, the player can be said to "start with a pair of hands, resources all rely on picking", immersed in the difficult feeling of survival.
Please don't get me wrong, this doesn't mean that the game is deliberately "making things difficult" for players. In a survival game, the more realistic the survival mechanic is, the more it stimulates the player's desire to survive, and the more immersive the game will be.