The experience hype

The experience hype

With XLA (eXperience Level Agreement) now being at the dizzy heights of the Gartner Hype Cycle for ITSM ( Siddharth Shetty and Chris Laske , June 2024), lots of people are talking about experience. So, I thought it was a good time to define this illusive phenomenon and clarify some examples of how it is used.

Experience

When helping Marco Gianotten write the XLA Pocketbook, I did a bit of research as to what psychologists say about experience. The American Psychological Association’s dictionary is a deep rabbit hole and I have explored much of it. Some examples of their definitions:

  • Experience [2]: the present contents of consciousness.
  • Consciousness [2]: an organism’s awareness of something either internal or external to itself.
  • Awareness: perception or knowledge of something.
  • Perception: the process or result of becoming aware of objects, relationships, and events by means of the senses, which includes such activities as recognizing, observing, and discriminating.

We ended up defining experience as “a set of emotions, feelings, and judgments that result from sensory perception while living through an event, where:

  • Emotions are sensory expressions of feelings, manifesting themselves as physiological reactions, behavioral expressions, and judgments.
  • Feelings are mental experiences that are related to, but independent of, what evoked them.
  • Judgments are critical evaluations of events and people. They are based on the capacity to recognize relationships and draw conclusions from evidence.”

In Reflections on XLA, I refined the definition as “the set of emotions, feelings, and judgments that arise – in time and over time – from exposure to the presence of or interaction with people and things.” Both definitions work.

Be aware that this is just one of several meanings of experience. It can also mean something that is experienced (such as a car drive as an experience), the experiencing of something (experiencing driving a car), or the amount of exposure to something through which knowledge of it is acquired (three years of having driven cars). The meaning is usually clear from the context but there is still potential for confusion.

Experiences

In IT, we often talk about the employee experience, customer experience (CX), user experience (UX), digital employee experience (DEX), and more recently developer experience (DevEx). But how are these related to each other? I have attempted to summarize some main points in the header figure. The largest circle represents the human experience in general, and is split into personal and work (employee experience), where the dotted line indicates that these influence each other. If you’ve had a bad day at work, it would be unusual if that didn’t affect how you feel when you get home. And vice versa.

In the figure, pX (both pX and wX are my own abbreviations) represents the various roles in which we have experiences in our private life: as a partner, for example. Similarly, wX represents the various roles in which we have experiences at work: as a software developer (DevEx), for example. DevEx (developer experience) refers to the overall experience of software developers in their work environment, encompassing their interactions with tools, technologies, processes, and the organizational culture. It aims to optimize the developers' workflow, productivity, and job satisfaction. The concept applies to other roles as well, of course, but I am not aware of other roles where it is referred to as explicitly as DevEx.

CX refers to customer experience, where the customer can be a consumer or a business customer.

UX refers to user experience, where the user can be a consumer or a business user. When UX refers to use of digital technology (including IT) at work, the term digital employee experience (DEX) can also be used. DEX is often used in the context of digital experience monitoring (DEM) that makes use of tools such as real user monitoring (RUM), endpoint monitoring (EP), and synthetic transaction monitoring (STM) to monitors the technical components that influence the end-user experience.

In the work context, CX, UX/DEX, and the various manifestations of wX all contribute to the general employee experience that is influenced by factors such as the employee’s relationships with managers and co-workers, the content of their work and potential for development, the trust and autonomy afforded to them, their ‘tools’ (e.g. IT) and physical environment, their salary and other formal terms and conditions.


Sukumar Daniel

Evangelist for Systematic Transformation applying Collaborative Autonomy, Streaming Integration Data Meshes, and Event-Based Operating Model Architectures

7 个月

I like the initial description as the present contents of consciousness, I like this because as you go through life you seem to gather and add, refine or forget the things you precive through your senses which give Joy or sorrow leading to attraction or Aversion as the budhha says.

回复
Malcolm Ryder

Divergent Thinking, Communications in KM, Change R&D, Art

7 个月

So, I didn't do my homework here,which is to read your more extensive descriptions of things elsewhere. But even at this summary level, you can make a comment about what "level" means here, who does the agreeing, and what agreeing to it changes. Whence, why it supposedly works and why there is hype... Staying tuned....

回复
Thales Faggiano

High-Performance IT Specialist | Helping People at Product Operations, IT Operations & IT Engineering Teams Make Better Decisions | Neurodiverse

7 个月
Krishna Kumar

Connecting work to value with data.

7 个月

Excellent perspective Mark! In many ways I see this as a reframing of workplace ergonomics for human centered/ knowledge work. Does that sound plausible?

要查看或添加评论,请登录

Mark Smalley的更多文章

  • Digital philosophical intersectionality

    Digital philosophical intersectionality

    This is probably my most pretentiously-titled framework yet. Its aim is to help understand digital products and…

    7 条评论
  • Putting a man on the moon

    Putting a man on the moon

    The story is well-known: In 1962, when President Kennedy visited NASA, he asked a janitor what he was doing. The…

    1 条评论
  • Project health check

    Project health check

    Last year I had occasion to suggest that an organization should reflect on the health of a project. I gave them these…

    5 条评论
  • Employing digital

    Employing digital

    The modern workplace is increasingly shaped by digital technology. Whether employees are engaging with enterprise…

    2 条评论
  • Design doubts

    Design doubts

    My most recent book is IT service by design, written with Catherine Zuim Florentino. It’s a lovely book.

    9 条评论
  • Two IT tribes – bridging the differences

    Two IT tribes – bridging the differences

    This article applies Core Quality International's useful Core Quadrant model for personal growth to examine how teams…

    10 条评论
  • Experience revisited, again

    Experience revisited, again

    Just as I keep revisiting "service" and becoming increasingly ignorant of what it actually is, I have now revisited…

    1 条评论
  • Selling XLA to C-level – practical steps

    Selling XLA to C-level – practical steps

    I recently gave a talk about my Selling XLA to C-level book for one of my favourite ITSM communities, ITSMF Belgium…

    4 条评论
  • Product is not the solution

    Product is not the solution

    Over the past decade, software providers have made significant strides in shifting from a "project" to a "product"…

    14 条评论
  • Making “product” more productive

    Making “product” more productive

    In the world of IT, the term "product" is often confusing and therefore unproductive. From software applications to IT…

    36 条评论

社区洞察

其他会员也浏览了