The End of Design & Construction and the Emergence of Making Buildings
Part 1: A Moonshot and the Master Builder
John F. Kennedy posed a literal moonshot in May 1961 saying that the USA “should commit itself to achieving the goal, before this decade is out, of landing a man on the moon and returning him safely to the “Earth.” In mid-July 1969, the USA exceeded that goal by placing two men on the moon (and a third who observed) and returning them safely to Earth eight days later.
We need a moonshot too because we need to solve a major problem.
Basically, our industry has become a multi-headed Hydra, the offspring of design and construction, that produces buildings that are no longer rewarding for many because they are too costly, take too long and deliver too little value. This problem is deep and more ingrained because it affects humanity on many levels. Internally it is poor productivity, rising costs, poor value, litigation, finger-pointing, and it does not even remotely solve the energy issue in a meaningful way. Externally, the problem, in part, affects inadequacy to provide homes for the homeless, cost effectiveness in healthcare and educational infrastructure, and places excessive tax burdens on future generations for costs later found in some procurement methodologies such as P3 projects.
This problem cannot be solved with any of the current processes or anything similar because the legacy solutions we have are not good enough and, in fact, woefully inadequate. If they were not, then we would have meaningful results. The only solution—the one we need to stay away from—offered is incremental innovation that simply perpetuates the legacy solutions through minor iterations. Instead, we need is to focus on divergent ideas driven by radical innovation. Such innovation must yield significant and sustainable results not by settling or celebrating mediocrity in the 10% to 20% range. Our industry has remained unchanged for at least 50 years (and perhaps even going back 200 years), along with the ascendency of design and construction as almost two distinct steps that are not as mutually inclusive of each other as the public may feel. In recent years we have seen other industries become rapidly disrupted as new emergent technologies harness, consume and utilize huge amounts of data. To ignore or to think our industry will be immune to change –is to do so at our own peril. We will be disrupted, and it is a question of when not if. So, we need to bet on a big moonshot and shoot for 50% in the reduction of the cost of making buildings at the very least.
The future of making buildings lies in no longer having distinct design and construction activities but rather a Master Builder process that seamlessly transitions through the design, procurement, assembly and operation using non-linear, fully-iterative and non-traditional approaches to move any building from design to assembly and beyond at considerably less cost and in less time. Here are some considerations:
* To do this we need to abandon (apart from their respective regulatory requirements) the traditional roles of the architect, engineer, technologist, contractor and subtrade by creating a new entity where designers, fabricators and constructors work solely as one team, one process – a Master Builder.
* Stop trying to make buildings in the same way that planes, trains and automobiles are made. Buildings are “one off” rarely comprised of the same team members, are not a mass production of the same design and not mobile. Making buildings is not that different than making movies – team members may or may not have worked together, rarely is the same movie made twice and is subject to similar fiscal, creative and production challenges.
* A Master Builder process would use current and emergent technologies leveraging processes not currently aligned with Making Buildings such as predictive analytics, machine and deep learning, advanced materials, robotics and mass off-site customization.
* It will mean the elimination of a significant number of the intermediaries that add unnecessary cost and waste by using a more effective way for streamlining the supply chain from file to fabrication to field.
* Link model-based Product & Quantity Structures (like Bill of Materials/Quantities) to the Internet of Things.
* It would use smart contracts, blockchain (to manage goods, services and information exchanges) and technologies to make financial transactions quicker between project cohorts.
So, ask yourself what is effective, practical and reliable now that we create 3D content (A Virtual Building) to create 2D content (Contract Drawings) to create 3D content (Fabrication Models) to create 2D content (Shop Drawing Approvals) to create a 3D real object (A Real Building)? Then ask yourself: why are we not simply creating 3D content (The Virtual Building) to create a 3D real object (The Real Building)? The former is fraught with issues, but the latter holds a compelling pathway forward.
To close this first blog on the topic of “Making Buildings” let me leave you with a quote from JFK’s moonshot speech, one that seems entirely appropriate:
“We set sail on this new sea because there is new knowledge to be gained, and new rights to be won, and they must be won and used for the progress of all people”.
Till next time, and Part 2.
former President, Summit Technologies and BIM Consulting
5 年awesome reading Allan.? I love your conclusion ...3D to make 2D to make 3D to make 2D to make 3D.....I wonder how many other iterations are in there.? If our profession had started to change 15 years ago, we would be the master builders; instead we are simply followers.
Modular Building Entrepreneur, Inventor, Industry Expert
5 年We are absolutely at an inflection point where the entire process has to be revisited. Manufactured construction can’t simply take materials used in the field and use better techniques, even automated ones to recreate what humans on the jobsite do. Material suppliers will need to partner with manufacturers and produce products and methods that are factory based and rely on controlled environments and automation. The regulatory environment will also have to acknowledge new systems and approaches. Industry week reported that it would take of 30,000 lifetimes of work to produce our vehicles, all by hand, the way Rolls-Royce still does. The construction industry is realizing we no longer have enough workers to manage our built environments. It will change because we have no choice!
CEO METALOQ International
5 年Alan Partridge: Always ahead of the curve!