DX Perspective: Accelerating Impact Through Weekly Calibration, Building Beloved Products, and New Input Paradigms

DX Perspective: Accelerating Impact Through Weekly Calibration, Building Beloved Products, and New Input Paradigms

Hi all!

Here’s your weekly dose of DX Perspective, a list of what I’m exploring and thinking about. Feel free to forward this along to friends.


kw picks


What I'm watching + listening to

  • Linear’s secret to building beloved B2B products – Lenny’s Podcast – Nan Yu is the head of product at Linear, one of the most beloved and fastest-growing B2B SaaS products out there today, and the gold standard for high-performing tech teams. In our conversation, we discuss: Why speed and quality aren’t actually at odds, Linear’s unique approach to product development, and Nan’s systematic approach to creativity.


What I'm reading

  • The Future of UXR: Redefining the Role of UXR Advocacy – How can you make sure your company’s research practice is evolving with the times? In particular, the importance of advocating for your research and re-tooling team structure have emerged as important players in strategic research practices.
  • The Case Against AI-Generated Users – Design research is at an inflection point. Practitioners and budget-setters are going back and forth over whether it’s worth the time and money: What really brings value—and for what purpose—particularly in an era when budgets are tight?


Emerging Tech

  • Does Design need another Syd Mead? – Designers like Syd Mead were a key influence on my design approach, an inspiration that opened up new worlds to me like Blade Runner. He created entire narratives through his work, envisioning futures beyond how things look to tell stories about how people would live, work, and interact with technology.
  • Human-Computer Input via a Wrist-Based sEMG Wearable – This paper provides background on sEMG and its inclusive potential as a new input paradigm for human-computer interactions, and describes four key ways in which sEMG sensing and its device input applications differ from medical technologies and brain-computer interfaces (BCIs), including invasive EMG technologies and implanted devices in the brain.


Tools and Resources

  • EverArt – One tool for all your brand's asset needs.



My recent articles


Nata Suu

Senior Product Designer | Helping designers elevate their soft skills ?? | Ayudo a dise?adores a elevar sus habilidades blandas ??

1 个月

I loved the article! I wil start that framework it next week :D

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