DiGRA D-A-CH Game Studies Watchlist #36
The Young(er) Inderst

DiGRA D-A-CH Game Studies Watchlist #36

?? AHOI there, game studies operators! Any title in which the word “rain” appears is a savior for me - I'm not really good for anything above 20 degrees Celsius. Good thing we have GhenryPerez:

In this lengthy analysis, I break down much of Flower, Sun, and Rain, a deeply mystifying adventure game written and directed by Suda51! What is the meaning behind Sumio Mondo in this mind-bending adventure that takes place in absolute paradise? Find out today!

https://youtu.be/Qykxj_Z-1NA?si=FJfFJGv_wv4JwtLl

Indeed, Flower, Sun, and Rain, developed by Suda 51, presents a unique case study for Game Studies due to its distinctive narrative structure, gameplay mechanics, and thematic content. FSR's narrative structure deviates from conventional storytelling in games. It employs a cyclical narrative, where the protagonist relives the same day repeatedly, akin to the film "Groundhog Day". This narrative technique challenges traditional linear storytelling, offering a fresh perspective on how stories can be constructed and experienced in games.


Source: YouTube

The gameplay mechanics in FSR are noteworthy. The game primarily uses puzzle-solving as its core mechanic, requiring players to think critically and engage deeply with the game world. This mechanic, coupled with the game's unique narrative structure, creates a distinctive player experience that can be analyzed in terms of player engagement, immersion, and cognitive processes. FSR's thematic content is rich with symbolism and metaphors, which can be interpreted in various ways. The game's themes of repetition, identity, and reality versus illusion can be explored from a philosophical or psychological perspective, providing fertile ground for academic discourse.

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I also have two listening tips this week - I was able to talk to exciting guests for our podcast Game Studies (as part of the New Books Network):

Sarah Malanowski and Nicholas R. Baima

https://newbooksnetwork.com/why-its-ok-to-be-a-gamer

Jordan Magnuson

https://newbooksnetwork.com/game-poems

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We have a new call for abstracts for our German-speaking readers, and it's a great one! I'm excited to share it with you. I'm also behind it, along with Jacob Birken. We're working on the first German-language Game Studies anthology on the Gears of War series. You can find the complete call here:

https://languageatplay.de/2024/09/06/cfa-they-do-not-know-why-we-wage-this-war-interdisziplinaere-perspektiven-gears-of-war/

Cheers and stay healthy, Rudolf

*** You are welcome to share your ideas and feedback with me. If you like DiGRA D-A-CH Game Studies Watchlist, please tell your friends, colleagues, as well as fellowship and post on social media about it! If you’d like to support my work in digital game research & culture, consider contributing via Buy Me a Coffee. ?? Your help enables me to continue producing this content and sharing insightful findings. Every contribution makes a difference! ????

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