DiGRA D-A-CH Game Studies Watchlist #20
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DiGRA D-A-CH Game Studies Watchlist #20

?? AHOI there, game studies operators!

So, Game Maker's Toolkit is back with over two hours and The 100 Games That Taught Me Game Design and he elaborates further:

One of the best ways to learn about game design is to just play a whole bunch of games. But with thousands of titles to choose from... where do you start? Well, this video lists 100 games that have most helped me in my journey to understand game development - from arcade classics to virtual reality thrills.

>> https://youtu.be/gWNXGfXOrro?si=bmB6sZbQds3fRJG2

And I think, he has a point here: By immersing yourself in a wide variety of genres and styles, you gain firsthand experience of different mechanics, storytelling techniques, and user interface designs. This hands-on approach allows you to understand what works well and what doesn't, providing valuable insights that can inform your own design decisions.

Additionally, playing diverse games helps you stay current with industry trends and innovations, fostering creativity and inspiring new ideas. Whether you analyze the narrative structure of a role-playing game, the pacing of an action-adventure, or the strategy behind a complex puzzle game, each experience contributes to a deeper understanding of the principles and nuances of game design.

--

It was with great pleasure that I was able to talk to Arno G?rgen and Eugen Pfister about the “CH LUDENS” project for the cultural journal Nahaufnahmen.

Arno G?rgen (left) & Eugen Pfister (right)

Our conversation can be found in English, French and German right here:

>> https://www.nahaufnahmen.ch/2024/05/17/das-projekt-ch-ludens/

Please stay healthy everyone!

Cheers, Rudolf

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