??Devlog 2 - (10/06/2021)??

??Devlog 2 - (10/06/2021)??

Level design is a vast concept and it does not has and right or wrong approach to it. I recently started to design new levels for my game but as a beginner I had lot of problems to come up with new ideas. But thanks to helpful people on YouTube and discord I finally came up with some ideas and have decide to make 13 - 11 new levels. Also I have learned a new thing "Its better to start climbing rather than spend eternity with the thought of climbing". Check out my complete devlog on itch.

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