Developments, In Development & The Sounds Of Development.

Developments, In Development & The Sounds Of Development.

Firstly, if you want to skip the chat, and get straight to the sounds, well, here's the link to Bowlerman Soundtracks On Soundcloud.

It's been a while since I posted an update, so, you can imagine I've been working hard to move the game forward. I have spent a lot of time building my game dev team, and finding the right coder has been the hardest part of that.

However, we now have a coder, an amazing coder. He has also brought new ideas and direction for the game, and if all goes well a demo may actually be here sometime at the end of March to begining of April. I'm not going to drop any spoilers at the moment, but if it all happens as I think it will then people who are interested in being Beta testers should let me know sooner rather than later.

Now, the other absolutely amazing thing is that my soundtracks for the game are being created at quite an incredible rate, between me and my other colleague, since starting to make tracks only 3 months ago we have uploaded 64 soundtracks, both full length and short loops, and we are still creating more as I type.

The sound tracks get better and better with each new creation, and we will have our pick of the best for the game, when it comes to adding them in. Our tracks have a very deep, cinematic feel. When you listen to them you can "feel" what the game will be like. I am so proud of each of the tracks we have created, and we get lots of positive feedback, it will add that extra dimension to the game that is so very important.

If you happen to have a moment to go and have a listen, please do, I hope you enjoy them as much as I love them.

 

Thank you for reading this post, if you want to keep upto date with my progress, here are a few links:

www.twitter.com/DeVillistrator

stuartdeville.co.uk/gamedev 

www.sketchfab.com/devillistrator

www.youtube.com/devillegamedev

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