DESIGN THINKING - LECTURE HALL

DESIGN THINKING - LECTURE HALL

This Article contains the Design thinking analysis and Approaches for Our Lecture Hall ??

The new Semester begins and it seems like everybody is trying their best to get placements and Internships. It is compulsory now to seek jobs and Placements as it is the last year of college. Everybody doing DSA, Data analysis, and Core-related preparations.

In this period here I am just learning new things and Exploring the Tech world. Recently in the Summer Holidays, I started exploring the field of AR/VR/XR, and after that Apple released their AR Glasses - Apple Vision Pro with some designing and Developing Guidelines.

The way they created the AR Experience, changed the whole view of AR Designing and Development. After that, I Designed some AR Spatial Designs without knowing the main guidelines and AR Principles. But now I learnt some of that.

In this journey of Learning new skills, I got a perfect elective course of my Choice - “ Design Thinking “. In this course, we study mostly about the different methods and Insights of different things and Instruments that are built to fulfill our Day to day-to-day life needs.

Today, I am sharing with you some Cool insights from our Course's first 1-2 Lectures in which we discussed about different things and their design insights that are helpful for the Users and, in which conditions their use is Required.

A really good opportunity and Learning Environment in which all the Students give their views on a particular Object and its designing Approaches and Reasons behind that approach, not only helps me think broadly but also helps me know other views, and how are they approaching the same problem and conclusions.

The first Lecture was mainly about the introduction to Design Thinking - Brief - “ that it is an approach used to make user-centric Designs and Products ”. After that, we discussed about the design approach taken by the Architect who made our Lecture Theater Rooms and Classrooms.

  1. Commenting and Discussing the Design of the Lecture stage in our classroom. Design thinking is applied to make a comfortable ascent Motion for the Teacher, They made 2 two-step lecture Stages - it’s Quiet Accessible for aged professors so that the instructors can go up on the lecture Board easily.

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Lecture hall Stage and Step Design


2. Second, the thing on which we gave our view was quite insightful for me and I think it was for my friends too. We discussed the Positioning of the Switch on the floor in our Classroom. It is on the Lecture Stage floor, so it was not a good design. If someone puts some weight on that switch it can break, even if it causes many problems if decides to conduct some events in the Lecture hall. The teacher Asked us about the Problems and how can we have a good Design. Students thought about it and answered as follows:

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3. Answer by my friend Sumit Kumar ??- He said “ Having a switch on the floor can cause problems like injuries if someone’s foot got stuck in the Wires plugged inside that socket for external works. The Switch will get destroyed or can be broken apart with the rearrangement of the Elements on the Lecture Stage.

4. “Answer by Me ??: I said “ It’s not a comfortable approach for the user to switch ON and OFF because every time the user needs to bend do the Action for Switching. We can embed the socket into the wall so the user can use it easily and without any discomfort .“ But it was not as useful reason because I was not aware of a thing at that time that the user could always use his/her leg and Foot to Switch ON and OFF the Plug.

  1. I only remember these reasons if someone Knows anything else discussed in that Lecture comment below.
  2. But the main reason and a Great Insight which is Provided by our Instructor was that “ We Don’t need a floor Switch Here. ” Floor Switches are only used when we are away from the Walls, When can’t go to the Wall quickly and it’s used in big halls in which parties are conducted and Access to the sidewalls is minimal. At that place, we need a Floor Switch. This insight changed the view and we got a perfect use case point for the Floor switches.



What I Learnt - Before Implementing the Products and Redesigning anything, first we must know about the Use cases for that. we must know about the situations and environment that Design is made for. Implementing and Building a feature in a Product without any Logical points and use cases can result in bad design and can increase the risk of Bad experiences for users. Before embedding a feature into any design if we can learn about the Environment in which the product is going to be used can help us provide a Good design for the User. Rephrases it without grammatical mistakes and understandable

Inspiring ??

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