Design It!: From Programmer to Software Architect (The Pragmatic Programmers) 1st Edition Table of Contents

Design It!: From Programmer to Software Architect (The Pragmatic Programmers) 1st Edition Table of Contents

Table of Contents

?Acknowledgments

?Foreword

?Welcome!

Who Should Read This Book?

How to Read This Book

Online Resources

Part I. Introducing Software Architecture

1.Become a Software Architect

What Software Architects Do

What Is Software Architecture?

Become an Architect for Your Team

Build Amazing Software

Case Study: Project Lionheart

Next Up

2.Design Thinking Fundamentals

The Four Principles of Design Thinking

Adopt a Design Mindset

Think, Do, Check

Next Up

Part II. Architecture Design Fundamentals

3.Devise a Design Strategy

Find a Design That Satisfices

Decide How Much to Design Up Front

Let Risk Be Your Guide

Create a Design Plan

Project Lionheart: The Story So Far…

Next Up

4.Empathize with Stakeholders

Talk to the Right People

Create a Stakeholder Map

Discover the Business Goals

Project Lionheart: The Story So Far…

Next Up

5.Dig for Architecturally Significant Requirements

Limit Design Options with Constraints

Define the Quality Attributes

Look for Classes of Functional Requirements

Find Out What Else Influences the Architecture

Dig for the Information You Need

Build an ASR Workbook

Project Lionheart: The Story So Far…

Next Up

6.Choose an Architecture (Before It Chooses You)

Diverge to See Options, Converge to Decide

Accept Constraints

Promote Desired Quality Attributes

Assign Functional Responsibilities to Elements

Design for Change

Project Lionheart: The Story So Far…

Next Up

7.Create a Foundation with Patterns

What Is an Architecture Pattern?

Layers Pattern

Ports and Adapters Pattern

Pipe-and-Filter Pattern

Service-Oriented Architecture Pattern

Publish-Subscribe Pattern

Shared-Data Pattern

Multi-Tier Pattern

Center of Competence Pattern

Open Source Contribution Pattern

Big Ball of Mud Pattern

Discover New Patterns

Project Lionheart: The Story So Far…

Next Up

8.Manage Complexity with Meaningful Models

Reason About the Architecture

Design the Meta-Model

Build Models into the Code

Project Lionheart: The Story So Far…

Next Up

9.Host an Architecture Design Studio

Plan an Architecture Design Studio

Choose Appropriate Design Activities

Invite the Right Participants

Manage the Group

Work with Remote Teams

Project Lionheart: The Story So Far…

Next Up

10.Visualize Design Decisions

Show the Architecture from Different Views

Draw Fantastic Diagrams

Project Lionheart: The Story So Far…

Next Up

11.Describe the Architecture

Tell the Whole Story

Match the Description Method to the Situation

Respect Your Audience

Organize Views around Stakeholders’ Concerns

Explain the Rationale for Your Decisions

Project Lionheart: The Story So Far…

Next Up

12.Give the Architecture a Report Card

Evaluate to Learn

Test the Design

Host an Evaluation Workshop

Evaluate Early, Evaluate Often, Evaluate Continuously

Project Lionheart: The Story So Far…

Next Up

13.Empower the Architects on Your Team

Promote Architectural Thinking

Facilitate Decision Making and Foster Skills Growth

Create Opportunities for Safe Practice

Delegate Design Authority

Design Architecture Together

Project Lionheart: The Epic Conclusion

Next Up

Part III. The Architect’s Toolbox

14.Activities to Understand the Problem

Activity 1.Choose One Thing

Activity 2.Empathy Map

Activity 3.Goal-Question-Metric (GQM) Workshop

Activity 4.Interview Stakeholders

Activity 5.List Assumptions

Activity 6.Quality Attribute Web

Activity 7.Mini-Quality Attribute Workshop

Activity 8.Point-of-View Mad Lib

Activity 9.Response Measure Straw Man

Activity 10.Stakeholder Map

15.Activities to Explore Potential Solutions

Activity 11.Personify the Architecture

Activity 12.Architecture Flipbook

Activity 13.Component Responsibility Collaborator Cards

Activity 14.Concept Map

Activity 15.Divide and Conquer

Activity 16.Event Storming

Activity 17.Group Posters

Activity 18.Round-Robin Design

Activity 19.Whiteboard Jam

16.Activities to Make the Design Tangible

Activity 20.Architecture Decision Records

Activity 21.Architecture Haiku

Activity 22.Context Diagram

Activity 23.Greatest Hits Reading List

Activity 24.Inception Deck

Activity 25.Modular Decomposition Diagram

Activity 26.Paths Not Taken

Activity 27.Prototype to Learn or Decide

Activity 28.Sequence Diagram

Activity 29.System Metaphor

17.Activities to Evaluate Design Options

Activity 30.Architecture Briefing

Activity 31.Code Review

Activity 32.Decision Matrix

Activity 33.Observe Behavior

Activity 34.Question--Comment--Concern

Activity 35.Risk Storming

Activity 36.Sanity Check

Activity 37.Scenario Walkthrough

Activity 38.Sketch and Compare

A1.Community Contributor Bios

?Bibliography

Mustafa Il?kkan

Senior Java Developer - Oracle Certified Professional - Spring Certified Professional - AWS Certified Developer (Associate)

3 年

Pragmatic Bookshelf'in tüm kitaplar? güzel hocam. ?u anda en iyi teknoloji ve yaz?l?m kitaplar?n? Pragmatic Bookshelf ve Manning'te g?rüyorum. Bunlardan sonra da OReilly gelir heralde.

要查看或添加评论,请登录

社区洞察

其他会员也浏览了