Design Beyond Validation: Creating with Purpose
When I started as a designer, validation was everything. I wanted to hear that my work was amazing, to receive praise that confirmed I was on the right track. Compliments felt like success, like proof that I was doing something right. But over time, I realized that no matter how much praise you get, it doesn’t matter if your work isn’t creating a real impact.
This wasn’t a single lesson learned from a big project or event. It was a slow realization, built from experiences where beautifully crafted designs fell flat because they didn’t solve the correct problems.
That’s when I reframed my thinking around a simple principle: REAL (Results, Empathy, Actionable, Learn)
I began to focus less on what people thought of my work and more on what my work was doing for people. It was liberating. I stopped chasing perfection for the sake of praise and started designing with a purpose: to solve problems, meet needs, and improve experiences. And here’s the thing, when you design for impact, the praise naturally follows, but it feels different. It feels earned.
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Now, with every design, I ask myself, Who is this for, and how will it make their experience better? That shift transformed how I approach my work and made me a better designer.
Real design isn’t about impressing; it’s about improving.
(P.S. I used AI to help fix grammar and typos in the post.)
Sr. Product Manager at Mitratech
1 个月I'm enjoying the series and your commentary, but I'm reluctant to just heap praise on this post. I'll just comment that several points resonated with me. ??
Senior Engineering Manager, Integrations @ Mitratech
1 个月Good one Sujith Anand, I totally second that
VP of Products | Scaling Global Product Teams | Private Equity
1 个月truth
Senior Product Designer at Integrate | Design advocate | Crafting experiences with Empathy, Elegance and Efficiency
1 个月Good one! Sujith Anand