Delivering Better Products Using a Design Thinking Playbook
A selection of framework diagrams for product, engineering and UX

Delivering Better Products Using a Design Thinking Playbook

Paula looked up from her inbox; the latest status from the dev team was different from what she’d just heard in standup this morning. “What’s going on around here?” She got up from her desk to find Elise, the scrum master, and Uri, the UX lead, to sort things out.  

When she took the PM position on this project, it looked like a great opportunity to move some key features forward. She’d done her due diligence: none of the competition had any of the functionality, the technology was available, and the projections for sales made a great business case. And then, it seemed, nothing but barriers started showing up.

First, Uri asked a ton of questions about the underlying problem. She got that he was just trying to do his job, but it always felt like UX was a blocker – either taking six weeks to do the simplest things or stopping forward progress with low-priority concerns.

Read the rest of this thrilling story at: https://productcraft.com/perspectives/delivering-better-products-using-a-design-thinking-playbook/

Benjamin Berkompas

Product Designer at Covenant Eyes

5 年

I love the work you've done in this space over the years, Leo. I'm faced with a similar challenge right now. Eager to read part 2...

Allison McKeever

Co-Founder @ Rutabaga | Accelerating Product Teams to Deliver Products Customers Love

5 年

Bummed I missed it, but glad to get the chance to read the article. Thanks for sharing!

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