Custom Layouts and Graphics in Jetpack Compose

Custom Layouts and Graphics in Jetpack Compose

Part of the series "Android Development Series by Mircea Ioan Soit"

Jetpack Compose makes it easy to create custom layouts and graphics using its powerful, declarative API. While Compose provides a wide range of built-in layouts like Row, Column, and Box, there are cases where you need more control over positioning and drawing elements. In this article, we’ll explore how to build custom layouts and handle complex graphics in Jetpack Compose.

Why Custom Layouts Matter

Standard layouts cover most use cases, but custom layouts are essential when:

  • You need to create a unique design that doesn’t fit standard patterns.
  • You want to optimize for performance by reducing the number of composables.
  • You need to align elements based on complex rules (e.g., staggered grids, circular positioning).

Building a Custom Layout

You can create a custom layout using the Layout composable. The Layout composable allows you to define how child elements are measured and positioned.

Here's a simple example of a custom FlowLayout that arranges elements horizontally and wraps them to the next row if needed:

@Composable
fun FlowLayout(
    modifier: Modifier = Modifier,
    spacing: Dp = 8.dp,
    content: @Composable () -> Unit
) {
    Layout(
        modifier = modifier,
        content = content
    ) { measurables, constraints ->
        val placeables = measurables.map { it.measure(constraints) }
        val rowSpacing = spacing.roundToPx()
        var xPosition = 0
        var yPosition = 0
        var rowHeight = 0

        placeables.forEach { placeable ->
            if (xPosition + placeable.width > constraints.maxWidth) {
                xPosition = 0
                yPosition += rowHeight + rowSpacing
                rowHeight = 0
            }
            rowHeight = maxOf(rowHeight, placeable.height)
            xPosition += placeable.width + rowSpacing
        }

        layout(constraints.maxWidth, yPosition + rowHeight) {
            xPosition = 0
            yPosition = 0
            rowHeight = 0

            placeables.forEach { placeable ->
                if (xPosition + placeable.width > constraints.maxWidth) {
                    xPosition = 0
                    yPosition += rowHeight + rowSpacing
                    rowHeight = 0
                }
                placeable.place(x = xPosition, y = yPosition)
                rowHeight = maxOf(rowHeight, placeable.height)
                xPosition += placeable.width + rowSpacing
            }
        }
    }
}        

In this example:

  • measure() determines the size of each child element.
  • layout() defines how the measured elements are positioned.
  • The FlowLayout wraps content to the next row if the width exceeds available space.

Using the Custom Layout

You can use the custom FlowLayout like any other composable:

FlowLayout {
    repeat(10) {
        Box(
            modifier = Modifier
                .size(80.dp)
                .background(Color.Blue)
        )
    }
}        

Creating a Circular Layout

To create a circular layout, you can calculate the position of each element based on the angle and radius.

@Composable
fun CircularLayout(
    modifier: Modifier = Modifier,
    radius: Dp = 100.dp,
    content: @Composable () -> Unit
) {
    Layout(
        modifier = modifier,
        content = content
    ) { measurables, constraints ->
        val placeables = measurables.map { it.measure(constraints) }
        val centerX = constraints.maxWidth / 2
        val centerY = constraints.maxHeight / 2
        val radiusPx = radius.roundToPx()
        val angleStep = 360f / placeables.size

        layout(constraints.maxWidth, constraints.maxHeight) {
            placeables.forEachIndexed { index, placeable ->
                val angle = Math.toRadians((angleStep * index).toDouble())
                val x = (centerX + radiusPx * cos(angle) - placeable.width / 2).toInt()
                val y = (centerY + radiusPx * sin(angle) - placeable.height / 2).toInt()
                placeable.place(x, y)
            }
        }
    }
}        

In this example:

  • The angle for each element is calculated based on the total number of children.
  • cos and sin functions are used to compute the position along the circle.
  • The place() function sets the exact position of each element.

Using the Circular Layout

You can use the CircularLayout like this:

CircularLayout(radius = 100.dp) {
    repeat(6) {
        Box(
            modifier = Modifier
                .size(40.dp)
                .background(Color.Red)
        )
    }
}        

Custom Graphics with Canvas

You can combine custom layouts with Canvas to create complex graphics.

Here's an example of a simple bar chart using Canvas:

@Composable
fun BarChart(values: List<Float>) {
    Canvas(modifier = Modifier
        .fillMaxWidth()
        .height(150.dp)
    ) {
        val barWidth = size.width / values.size
        values.forEachIndexed { index, value ->
            drawRect(
                color = Color.Green,
                topLeft = Offset(index * barWidth, size.height - value),
                size = Size(barWidth - 4.dp.toPx(), value)
            )
        }
    }
}        

In this example:

  • drawRect is used to draw each bar.
  • The size and position of each bar are calculated based on the list of values.

Handling Touch Events in Custom Layouts

You can use Modifier.pointerInput to add interactivity to custom layouts:

@Composable
fun InteractiveLayout() {
    var offset by remember { mutableStateOf(Offset.Zero) }

    Box(
        modifier = Modifier
            .fillMaxSize()
            .pointerInput(Unit) {
                detectDragGestures { change, dragAmount ->
                    offset += dragAmount
                }
            }
    ) {
        Box(
            modifier = Modifier
                .offset { IntOffset(offset.x.roundToInt(), offset.y.roundToInt()) }
                .size(50.dp)
                .background(Color.Magenta)
        )
    }
}        

Performance Considerations

  • Minimize overdraw by avoiding unnecessary redraws.
  • Use Modifier.layout to define small layout adjustments instead of creating new custom layouts.
  • Keep state changes predictable using remember to avoid excessive recompositions.

Best Practices for Custom Layouts

  • Keep layout logic separate from business logic.
  • Use Layout for positioning and Canvas for graphics.
  • Reuse layout code to avoid duplication.
  • Use Modifier.pointerInput to add touch-based interactivity.
  • Keep layouts responsive by using Constraints to adapt to different screen sizes.

Conclusion

Custom layouts and graphics in Jetpack Compose give you the flexibility to create unique designs and interactive UIs. By understanding Layout, Canvas, and PointerInput, you can craft custom experiences that go beyond standard composables.

Key Takeaways:

  • Use Layout to build custom positioning logic.
  • Use Canvas to draw shapes and handle complex graphics.
  • Leverage PointerInput to make layouts interactive.
  • Keep layouts performant by reducing recompositions.

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