Curious About The Right Things....    -->

Curious About The Right Things.... -->

That photo is an updated screenshot to this post:

https://www.dhirubhai.net/feed/update/urn:li:activity:7205038638181593088/

I made privacy glass so when you enter into the building, what's there on the inside is the only thing that exists.

Up next, this interior lighting is getting an upgrade as I place the objects in the scene that I want the light to bounce off of. The coloration effects are vital to the environmental feelings that are transmitted through light wave vibrations. These light levels travel through the eyes and skin as vibrational hues. I've had some practice with this and I've also got to meditate inside one of James Turrel's large light | art installations.

The video game work is not the only location my team plans on showcasing this type of art decor exhibits. There are upcoming installations planned where visitors can calibrate their entire structure through the experiences that are provided at these upcoming events.

While I was in California, I was able to recreate the effect of disappearance using surface, light, and heat levels. There are two types a mirage effect that were possible at the time of testing:

1) Distance, straight lines, light (sun), heat (sun). Under the designed conditions, after a short length of 190 feet, everything within a space of 5 feet, disappears and is replaced with a 1 dimensional reflective haze (mirage type of) visual.

2) Using a straight surface, under designed conditions, approx 1.5 to 3 cm off of surface, similar effect is manifest.

The effect is similar to the 1-ish dimensional material seen in the demo listed here:

https://www.dhirubhai.net/feed/update/urn:li:activity:7201722501352095744/

I plan on creating some really amazing art pieces combining light and science. This is observed instances and recreated unique conditions that can be transformed into art. They are also going to help me and the team understand more about the reality. There are a lot of new discoveries of things that have already been here in existence. Oftentimes, we just didn't give the instances a point of view to make sense of its purpose or at least the beginning of (understanding) it.

There is certainly enough work to keep busy.

Many industries are experiencing lay offs from missing their present potential, so they have to cut back. In the gaming world, we are seeing entire studios being dismissed (How you seen how fairly each employee was treated with the buyoff before the layoff?).

We've found new streams of purpose and success in these places. With this clear outlook of phenomenal opportunity.

I am getting very excited for the moment our teams can hire employees for every branch of our missions. In videogaming, alone, we plan on hiring live-edit artists & developers, and live actors.

We already utilize AI and robots for every aspect that is possible. Being very aware of AI limitations, realistic human interaction in video games is an area the team has worked very hard in developing. This has also allowed us to be extra considerate. Although I'd really enjoy just relaxing my way through this experience that we call life, the calling to discover and live more, always seems to turn up the volume of its magnetic attraction. and pull me closer to understanding. Even its its just learning about a small aspect of reality previously undetermined or earning an epiphany/a-ha moment, I am searching for some very specific perimeters that can help build another level of wisdom about what this decision of physical harmonics actually could be. I've been very curious about how far our potential can go and along the way, a team has been forming globally and together we have been progressing. If one of us needs extra help, the team is there. It's really impressive to see how far we've come and where we plan on going.

Over the weekend, a few of the team are going to build the sponsorship deck for the first in-person event using the techniques mentioned earlier. Its called, Boarding Pass.

Here are more details about that event:

https://www.dhirubhai.net/pulse/boarding-pass-rei-g-0ibhe/?trackingId=cLVzHgRvT3uH%2FRycIXemFA%3D%3D

Details about our team members and brands:

Team member Matthew Fulkerson is building a space training institute inside a decommissioned WW2 missile silo and Dark Space Depot is developing multiple training program for the space pilot cadet's.

In the visitors section of the Student Art Society Worldwide Inc. art museum, we have designed a zoom and split visual program that has been greenlit for release. The first piece of art is soon to have this feature unlock.


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