Creativity & Product Teams: Better Together Than Apart
This was originally published on the Connected blog in 2022 by Paul Sobocinski. Connected was acquired by Thoughtworks in April 2022.
You’re either creative or you’re not.??
That pretty much sums up popular and public opinion on the matter for much of the last 200 years. Education, longstanding, has done little but prop-up the idea that creativity was inherently something you’re born with. The selection of available “creatively-driven” classes all but proves it. This idea was further reinforced in the golden age of advertising, essentially segregating the people who did the creative work (design and copy) and the rest of the account services and business operations.?
And that popular and prevailing opinion about creativity is wrong.?
There are many misconceptions about creativity. Some people associate creative teaching with a lack of discipline in education. Others see creative ability as the preserve of a gifted few, rather than of the many; others associate it only with the arts. In our view, creativity is possible in all areas of human activity and all young people and adults have creative capacities. Developing these capacities involves a balance between teaching skills and understanding and promoting the freedom to innovate, and take risks. – Sir Ken Robinson
Inspired by the man quoted above and fueled by just how misunderstood and yet, truly applicable creativity is, I decided to closely examine the role it plays on software development and product teams.?
But before I do that, and in honour of the late, great Sir Ken Robinson, we’ll start with a bit of education, defining what creativity is, before we get into the value it has for product teams.
What is Creativity?
In his influential report titled, All Our Futures: Creativity, Culture and Education, Sir Ken Robinson defines creativity as imaginative activity fashioned so as to produce outcomes that are both original and of value.
While this definition was conceived in the context of education reform, it can be used as a means to improve the effectiveness of software product teams. Because fundamentally, these are teams that create and learn continuously. Software is created and shipped to the customer while the team evaluates the delivered product and the applied process in feedback cycles.
Creativity’s Five Elements
Elaborating on this definition, the report states any creative activity must satisfy five elements. These are summarized below:
Creativity on Software Product Teams
Two scenarios come to mind where software product teams engage creatively when delivering software:
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Product – the team imagines an original product feature, builds and ships it to the customer, and finally evaluates its efficacy. Based on this evaluation, a new purpose is set by the team to either optimize the feature or pivot to a new one.
Process – the team imagines the best way of working together (guided, yet unfettered by existing guidelines). They agree on their own original approach on how to work together. A few weeks later, the team evaluates this way of working during a retrospective; during this activity, they reflect on what worked and what didn’t. They also revise their purposeful way of working by deciding on what old approaches to discard and what new approaches to experiment with.
Robinson’s definition of creativity maps naturally to software product teams — both the work that these teams do and how they do it. Consequently, a product team’s effectiveness can be interrogated through the lens of this definition.
Leveraging Imagination in Retrospectives
Imagination is multifaceted. In his book Imagine if…Creating A Future For Us All, Sir Ken Robinson describes three distinct mental experiences that are involved with imagination:
Depending on the activity, any of the above can come into play during a retrospective. Here are some of my favourites (descriptions are courtesy of retromat.org):
Final Thoughts
As product development practitioners, do we think of our work as creative?
In the past, I’ve thought of writing code as an act of creativity. A team optimizing its process? That, I’ll admit, never seemed like a creative activity to me. However, when I reflect on the brilliant insights and work done by Sir Ken Robinson around creativity, education, and the impact it has on our lives, it becomes clear that everything a software product team does can be thought of as inherently creative.
I think we will see leading software product teams optimizing entirely for creativity over productivity. These teams will not see creativity as a tradeoff or as an accommodation — they will see it as the core reason for their existence. Concurrently, business leaders will see their teams succeeding because of creativity, not in spite of it.
It’s an interesting thought and one that warrants greater consideration the more you dive into the power of creativity. But one thing I do believe is that we’re on a path to greater focus on creativity as a KPI, especially if we challenge our fundamental understanding of what it means to be creative.?
The statements and opinions expressed in this article are those of the author(s) and do not necessarily reflect the positions of Thoughtworks.