Creating Value In Reality

Creating Value In Reality

Tucked away on pages 417-422 of the 16th Volume of the 1995 Tourism Management book by Roger Cheong, are two articles relating to the ‘threats’ of Virtual Reality (VR) on tourism.

The first is about how tourists might travel with VR, and developers use it in the planning process, seeing VR as a logical progression in the use of technology in tourism. The second takes a more sceptical view of the capabilities of VR. Both, however, agree that its importance is likely to increase. Bearing in mind these articles were written 25 years ago, it’s interesting to consider that maybe only now, in 2020, are we beginning to feel the wave (albeit a virtual one) starting to properly gather momentum.

Growth

BusinessWire thinks the compound annual growth rate of Augmented Reality (AR) will be over 40% in the next three years, with VR growing at nearly 34%. IDC is more bullish with a 71% growth prediction of both AR and VR. Then there are the market value predictions. Statista reckons we’re looking at $209 billion by 2022, Zion thinks that AR alone will reach £133 billion by 2021, whereas Transparency Market Research is thinking the pie will be even bigger, at $547 billion by 2024. They predict the annual growth rate will be 92.5%. That’s big. Personally, I’m more enamoured with the utility of AR/VR rather than the size. I think the impact on healthcare, education and travel will be outstanding – especially in the ability to simulate scenarios.

Contexts

Recently I was invited to attend a breakfast meeting about sustainability and the conversation turned to the needed urgency (and the unfortunate resistance) with regards to climate change. Most people offered a perspective on how to encourage people to become more proactive and then I was asked to share my view. I said that if masses of people could have a deeply immersive virtual reality experience of what their (and their families) lives would look like in the coming years, with a rising sea level and heightened temperatures, then people could potentially feel more incentivised to act fast. My feeling is that both AR and VR can be used in really powerful ways to educate via experience, especially in contexts where people are less likely to find things relevant. By adding scenarios involving their town, home, family, job or hobbies, the relevance level increases exponentially. It is this immersion that could help in making the global situation more real.

Transposition

In my book Powered By Change I write about how we can transpose ideas and methods from any other industry onto our own. This transposition requires an open mind as we need to set aside any usual biases around what we think is relevant and gain deeper curiosity about things that fall outside our normal parameters.

Transposition is very powerful. You may notice it when companies take a concept like Airbnb (travel) and apply it to car-sharing (automotive). Or when companies use music (entertainment) as a form of therapy (healthcare). I believe transposition will be the key that unlocks the power of alternate realities.

The key takeaways are these:

1. Augmented and Virtual Reality is growing fast.

2. The real growth will come from finding the transposed value rather than concentrating just on the technology.

3. If you ask 10 people for predictions, you’re likely to get 10 different answers ??

This post was originally posted at: https://jonathanmacdonald.com/creating-value-in-reality/

For more posts, visit: https://jonathanmacdonald.com/blog/

Sources and further reading:

https://www.businesswire.com/news/home/20180508005963/en/Global-Augmented-Reality-AR-Virtual-Reality-VR

https://www.researchandmarkets.com/research/22fw9s/future_of_global?w=5

https://www.statista.com/statistics/591181/global-augmented-virtual-reality-market-size/

https://www.consultancy.uk/news/17876/virtual-and-augmented-reality-market-to-boom-to-170-billion-by-2022

https://www.marketsandmarkets.com/PressReleases/augmented-reality.asp

https://www.marketsandmarkets.com/PressReleases/mobile-augmented-reality.asp

https://www.transparencymarketresearch.com/pressrelease/virtual-augmented-reality-market.htm

https://www.mordorintelligence.com/industry-reports/augmented-reality-market

https://www.prnewswire.com/news-releases/global-augmented-reality-ar-and-virtual-reality-vr-market-is-forecast-to-reach-94-4-billion-by-2023—soaring-demand-for-ar–vr-in-the-retail–e-commerce-sectors-300689154.html

https://www.marketwatch.com/press-release/virtual-and-augmented-reality-market-is-expected-to-exceed-us-117-billion-by-2022-2018-07-26

https://www.zionmarketresearch.com/news/global-augmented-reality-ar-market

https://techcrunch.com/2017/01/11/the-reality-of-vrar-growth/

https://hackernoon.com/predictions-for-the-future-of-augmented-reality-63c7b8c9d794

https://www.sciencedirect.com/science/article/abs/pii/026151779500049T?via%3Dihub

要查看或添加评论,请登录

Jonathan MacDonald的更多文章

  • Rebuilding Business Out Of COVID-19

    Rebuilding Business Out Of COVID-19

    In addition to its impact on public health, COVID-19 has caused a major economic shock and the impact on life and…

    1 条评论
  • Skill and Will

    Skill and Will

    Once purpose has been elevated, specified and integrated the next step is to consider the skill and will of the people…

    2 条评论
  • The People Blade

    The People Blade

    The second blade of the Windmill Theory within Powered By Change (PBC) is the People Blade. Although the blades are not…

  • Integration Inside Purpose

    Integration Inside Purpose

    Integration of purpose refers to how well all stakeholders across an organisation understand what it is the company…

  • Specification Inside Purpose

    Specification Inside Purpose

    Specification is the second sub-blade of the Purpose blade that is outlined in Powered By Change (PBC). Once we have…

  • Elevation Inside Purpose

    Elevation Inside Purpose

    In clearly defining and understanding your purpose the first consideration is elevation. That is how you can elevate…

  • The Purpose Blade

    The Purpose Blade

    The first blade of the Windmill Theory within Powered By Change (PBC) is the purpose blade. The reason it is the first…

    1 条评论
  • Designing Your Business For Perpetual Success

    Designing Your Business For Perpetual Success

    Given the current global economic crisis that has been sparked from a health pandemic, the notion or idea that change…

  • The Purposeful Infinite and Vice Versa

    The Purposeful Infinite and Vice Versa

    I’ve been trying my hand at improvisational comedy of late. From being a fan of London’s famous Comedy Store (and the…

    1 条评论
  • Understanding The Fintech Paradox

    Understanding The Fintech Paradox

    Using discreet tactics that presumably wouldn’t be out-of-place in a Bond film, the editors of the Oxford English…

社区洞察

其他会员也浏览了