Crafting emotional experience design with Barry Murphy

Crafting emotional experience design with Barry Murphy

?Inspiring empathy - Goliath and a schizophrenia case.


When I was in high school our philosophy teacher said: How do we know if people diagnosed with clinical cases of schizophrenia are seeing the real world and we are not? In other words, how do we know if our reality is absolute??


This question is the foundation of all my studies now, the most interesting topic for research, and when it comes to technology, a definite must-have discussion in the field of ethics.?


What is schizophrenia? According to Wikipedia, it is a mental disorder potentially caused by genetic and environmental factors, that present as the main symptoms, psychosis, and hallucinations. We usually don’t know this, but schizophrenia is very often diagnosed, especially in younger adults, which frequently take them to commit suicide.?


The point where this episode today brings to life this awareness is how we use technology to tell these type of stories through immersive media that help us understand and develop more empathy through the close experience of someone who has been diagnosed. What happens when we develop more empathy? We become more compassionate, we can help better family members and even friends, to share more meaningful times and support them in their process for healing.?


In today’s episode, I interviewed Barry Murphy, the Director of Goliath, an immersive VR artwork about a man who gets diagnosed with schizophrenia and its process, as well as the experience he had when playing games. (Based on a real story).?

These are the main highlights of the episode:?


  1. What are some effective techniques for creating immersive story experiences that move emotions and engage the senses?
  2. How was Goliath created and why did it need to be in a VR format/
  3. What recommendations would producers and directors follow to design with empathy in mind?
  4. The best tips and tools for immersive entertainment design?


Please let me know if you have any questions about this episode or what guests you would like me to bring next! ??


Notes.? Would you like to learn how to create immersive experiences or perhaps incorporate them into your profession or business? Great news, this free workshop will get you a good start on the foundations to design in XR! You can access it here: XR DESIGN FREE WORKSHOP


*If you’ve already heard about the podcast and prefer video, you can also head over to the D.O.! YT Channel to enjoy the interviews.



XR Weekly News



Virtual Reality Statistics to Know in 2023

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Today’s immersive hardware customers have ever-increasing access to sleeker, more engaging virtual Reality (VR) experiences and marketplace statistics reflect that interest.

Over the last couple of years, VR has grown so dramatically users see the technology in all areas of life. Thanks to increasing consumer and enterprise brands, the immersive market is growing with use cases that cover retail, tourism, training, and much more.

According to a report by Emerged Research, VR technology will propel the extended reality (XR) market to roughly $1,246.57 billion by 2025. Moreover, the report forecasts the XR marketplace’s CAGR will jump to 24.2 percent in the same year.

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Venture Capital for Virtual Reality Start-Ups


Currently, interoperable and open standards are increasing in awareness across immersive professionals. Moreover, interoperable VR/AR/MR solutions increase a company’s product value by allowing end-users to experience immersive offerings across numerous platforms.

Yet, companies still need access to the proper support to create something truly incredible.

The extended reality (XR) ecosystem is a significant part of the value chain for the XR world.

However, access to finance is still a considerable challenge for many European companies. Many innovators today have had to access creative forms of funding to make it into the market.

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*These news are courtesy of XR News. To see the complete list of this week’s news, you can check it out here: XR NEWS



About the Author?


Diana Olynick is a Canadian engineer, XR Designer and award winner, speaker and the host of the XR Magazine podcast.? Diana has more than 10 years of experience in engineering and she is a current mentor of two Canadian organizations, North Forge and Futurpreneur Canada where she guides early-stage entrepreneurs in the areas of engineering applications and technology adoption. She also serves as a committee member and writer for the Keystone Professional Canadian publication. Diana has been a guest in various podcasts and events, delivering and sharing her knowledge and experience in the areas of XR in the fields of Ethics in XR as well as XR design.?


Thanks for reading! I’d love it if you shared this article on your LinkedIn or favorite social media platform and let me know your thoughts!


You can always find me on Facebook, Instagram, Twitter, LinkedIn & TikTok as @dianaolynick.

Alex S.

? Transform your business with Augmented Reality Products, Physical + Digital, Bring to life everything, Immersive Technology WEBAR, Creative AR Business Solutions , AR Metaverse,Management, Operation and strategy

1 年

Thanks you XR MAGAZINE very interesting and useful

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