Conway's Game of Life

Bringing Life to Cellular Automata: My Journey Implementing Conway's Game of Life with Python

Have you ever come across the concept of cellular automata? It's a fascinating area of study that explores the evolution of simple agents, represented by cells in a 2D matrix. One of the most famous examples of cellular automata is Conway's Game of Life.

As a programmer, I was intrigued by the challenge of bringing this simulation to life using code. And I'm thrilled to share that I took on the challenge and successfully implemented Conway's Game of Life using the Python programming language.

For those unfamiliar with the game, each cell can be either alive or dead; its state is determined by the number of live neighbours.

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Reference: Images from lecture PDFs


The rules are straightforward:

  • Any live cell with fewer than two live neighbours dies as if caused by underpopulation.
  • Any live cell with two or three neighbours lives on to the next generation.
  • Any live cell with more than three live neighbours dies, as if by overpopulation.
  • Any dead cell with exactly three live neighbours becomes a live cell, as if by reproduction.

I found this project to be both fun and challenging, as I had to bring these rules to life in code. But, the result was truly satisfying, and I was able to witness the evolution of the cells over generations.

This project has only fueled my interest in exploring more complex simulations and algorithms in the future. I am eager to see where this journey takes me next.

I would like to take this opportunity to extend my gratitude to Professor Leandro for providing me with the necessary help and support.


#pythonprogramming #gameoflife #conwaysgameoflife #datascience

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