Comparing Google Bard vs. ChatGPT-4 for Summarizing Video

Recently, videos from the White Nights conference in Cyprus were released and while watching a panel discussion titled 'Raising VC Funding for Mobile Gaming in 2023,' I became curious: could AI help me save time and summarize the key points from the video, potentially replacing watching it?

Additionally, I wanted to try Google Bard alongside ChatGPT to see how it would handle a YouTube link and what the quality of the result would be.

Google Bard Experience:

  • Initially stated that it could generate a summary based on the video.
  • Upon sending a direct link, Bard responded, "I am not able to access the subtitles of videos that are not publicly available. The video you linked to is part of a private playlist, so I am not able to access the subtitles."
  • When I indicated its availability, Bard apologized, provided a summary.
  • During one of the iterations on testing subtitles file, forgot that the subtitles file had been shared with him.
  • Also in that testing initially for some reason crawled other files of my google drive to formulate a response.
  • The first summary was of low quality. So, I requested a more detailed one, split into topics.
  • The new version included some topics/advices not discussed in the video and seemingly formulated independently.
  • To be fair, the tool notes that it is still under development.

Query (subtitles file try, final iteration):

I need a summary based on those subtitles. Make summary one more time but split it on some major categories / topics discussed. This was a panel discussion between 6 members. Add also topics about getting funded tips, for example there was advice that you need a something playable to show. Overall look into context, what useful topics were discussed for those who seek funding. Do not add any information that was not discussed. Don't use any other file except i've pointed. You need to focus only on subtitles_vc.txt file. Please execute my direct query. Don't add anything from yourself.

Response:

Major categories/topics discussed:

  • The surge in VC funding for games
  • The trends in VC funding for games
  • The opportunities and challenges for VCs in the gaming industry
  • The role of VCs in supporting innovation in the gaming industry

Getting funded tips:

  • Have a playable prototype
  • Build a strong team
  • Have a clear vision for your game
  • Do your research
  • Be prepared to answer tough questions

Here is a more detailed summary of each major category/topic discussed:

The surge in VC funding for games

The panel discussed the recent surge in VC funding for games, with investments totaling over $100 billion in 2022. This is a significant increase from previous years, and it is being driven by a number of factors, including the growth of the gaming industry, the increasing popularity of mobile gaming, and the rise of new technologies such as cloud gaming and artificial intelligence.

The trends in VC funding for games

The panel also discussed the trends in VC funding for games. They noted that there is a growing interest in investing in early-stage startups, as well as games that are developed for new platforms such as mobile and cloud gaming. Additionally, there is a growing interest in investing in games that use new technologies such as artificial intelligence and virtual reality.

The opportunities and challenges for VCs in the gaming industry

The panelists discussed the opportunities and challenges for VCs in the gaming industry. They noted that there is a lot of potential for growth in the gaming industry in the years to come. However, they also noted that there are some challenges that VCs need to be aware of, such as the high risk of failure in the gaming industry and the need to identify and invest in the right companies.

The role of VCs in supporting innovation in the gaming industry

The panelists also discussed the role of VCs in supporting innovation in the gaming industry. They noted that VCs can play a key role in supporting innovation by investing in new and innovative companies. VCs can also help to connect these companies with other resources they need to succeed, such as experienced mentors and advisors.

Result

  • Cons: Much time was spent on various clarifications, and the summary was not good
  • Pros: Can recognize YouTube video subtitles; can handle large text files if placed in your Google Workspace.

ChatGPT Experience:

I had to use external tools to create subtitles and split them into chunks (for the latter, I used ChatGPT Splitter) and received a decent summary on the first attempt.

Query:

I will send you 6 chunk of text. Text is the subtitles from a youtube video about vc funding in games. I need a summary based on that 6 chunks, split by topics

Response:

1. Investment Criteria and Challenges:

  • Importance of team: Investors emphasize the necessity of a robust, experienced team with a proven track record.
  • Demonstrable product: Having a playable prototype or something tangible that showcases the team’s capabilities and unique selling points (USPs) of the game is vital.
  • Game's potential: Investors scrutinize the potential of the game or app, ensuring it brings something novel or has a solid user acquisition (UA) strategy.
  • Company valuation and investment size: Investment size varies, but it's crucial that it aligns with the valuation and future financial milestones of the startup.

2. User Acquisition (UA):

  • The panel discussed the challenges and importance of UA, emphasizing that it's not just about creating a great game but ensuring it reaches its audience.
  • UA hacks and strategies: Discussion about using non-traditional methods like radio advertisements and other unsold ad inventories as a method of promoting games.
  • Cost and budgeting: Understanding the budget, especially regarding cost per install (CPI) and lifetime value (LTV) of a customer, is crucial in planning UA.

3. Community and Advocacy:

  • Leveraging community: The community can serve as potent advocates for the game, helping in organic marketing and feedback provision.
  • It is recommended to involve the community early on to gain insight and build a user base before full launch.

4. Business Models and Monetization:

  • Ad revenue and in-app purchases: Various strategies, such as ad revenue and in-app purchases, were discussed for monetizing games.
  • The importance of having a well-structured and thought-out business model was highlighted to ensure sustainable revenue and profit.

5. Portfolio Management and Internal Interaction:

  • Interaction and knowledge sharing: Investors facilitate interactions and knowledge-sharing sessions among their portfolio companies.
  • Events for networking: Organizing events where founders and investors within a portfolio can network, share struggles, and solutions.
  • Shared infrastructure: Encouraging portfolio companies to utilize shared infrastructures like UA campaign models and data from reference titles.

6. Advices and Strategies for Startups:

  • Creative and strategic approaches: Emphasis on thinking “outside the box” when it comes to marketing and user acquisition.
  • Humble budgets and lean teams: Advocating for cautious budgeting and maintaining lean teams to ensure financial longevity.
  • Fundraising: The significance of initiating fundraising well in advance before a financial crunch hits and ensuring a runway of at least 18 months was highlighted.

7. Encouraging New Developers:

  • The panel acknowledged the difficulties faced by developers without a traditional track record in securing investments.
  • Recommendations for these developers included showcasing their capabilities through a playable and engaging prototype, presenting unique and interesting game features, and demonstrating business acumen to gain investor confidence

Result:

  • Cons: A bit of time is required for initial content preparation.
  • Pros: Appears to be smarter ??

Conclusion

Even though ChatGPT produced a more structured and well-formulated summary, both tools missed some useful insights from the speakers. It was an interesting experiment, but watching the video yourself is still the better option.

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