Changing The Real World Through Experiences in the Virtual World

Changing The Real World Through Experiences in the Virtual World

Two year ago we were announcing VR For Impact, a $10 Million program to drive VR content and technologies that will create positive impact and change in support of the United Nation’s Sustainable Development Goals by 2030.

"VR for Impact" initiative and New Reality Company today announced that the critically acclaimed virtual reality experience, Tree, is set to launch on Viveport on January 24th.

The immersive VR project is currently being showcased at World Economic Forum (WEF) Annual Meeting in Davos this week to the leaders of global society. In addition, Viveport has pledged to donate funds from the first 1,000 purchases of Tree to the Rainforest Alliance to support its vital work to conserve the world's most critically threatened tropical rainforests. 

In Tree, users experience the Amazon from the point of view of a kapok tree. Viewers grow from a seedling to a mature tree soaring above the canopy line, their arms and body morphing into branches and trunk. The experience brings to light the harrowing realities of tropical deforestation, which is driven primarily by agricultural expansion and generates more carbon emissions than the sum total of all the cars and trucks in the world. 

Tree was one of the first grant recipients of "VR for Impact" and has earned critical acclaim at prestigious events such as Sundance Film Festival. Starting January 24th, the first 1,000 VIVE and Oculus Rift owners who download Tree on VIVEPORT for $4.99 will be supporting proven strategies to conserve forests—the most effective climate technology known to humankindTree is also available to download via Viveport Subscription.

"The magic with virtual reality is that it has the to power create empathy and awareness around humankind's most pressing problems in new immersive ways"

Originally launched by VIVE at WEF in 2017, "VR for Impact" is an initiative to drive VR and AR content and technologies that will create positive impact and change in support of the United Nation's Sustainable Development Goals

In 2018, HTC and WEF announced that WEF, in collaboration with a core group of VR/AR leaders and the UN, will drive the "VR for Impact" initiative going forward. As a core member of the group, VIVE continues to design and create experiences as part of the collaborative, ongoing commitment to foster and champion the use of Virtual and Augmented Reality to educate and empower humanity.

For more information on VR for Impact visit: https://vrforimpact.com/.

Anna Handschuh

MD & Founder Future Affairs | Head Global Public Affairs & Impact (fractional) | Board member | working with global innovators in breakthrough tech that champions people and climate | Neurodivergent Leader

5 年

Rikard, this sounds like a really interesting opportunity to let people experience the planetary boundaries concept and help accelerate the global sustainability transformation.

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