A Case for Apple Vision Pro as an Accessibility Tool
Since the announcement of the Apple Vision Pro, accompanied by its impressive keynote video, there have been various comments and reactions circulating about it. Some label it as a high-end Augmented Reality (AR) / Virtual Reality (VR) gaming headset with limited and niche applications. Others express concerns about AR/VR devices contributing to social isolation and alienation. And then there are those who present apocalyptic visions of a dystopian future resembling the Matrix, questioning the necessity of such a product.
In an attempt to understand this discourse, I turned to my tool of choice—semiotics, the systematic study of sign processes and meaning-making. I observed that in recent years, Apple has designated its products aimed at professional users as 'Pro’. Following this pattern, the Vision Pro can be seen as a spatial computing device targeting this particular audience. Hence, its initial entry price of $3,500, set to roll out next year. It seems like business as usual. However, before that happens, let's hear the feedback from our global audience and developers. Challenge accepted!
Considering semiotics, what if we shift our focus from 'PROfessional' to 'PRO' as in 'an advantage or reason for doing something'? As the apocalyptic video mentioned, "What need does this product address?" Will this technology ultimately be used merely for watching 3D videos of cats and babies? I think not! Inspired by Frank S. ' course on Design for Accessibility at IxDF - The Interaction Design Foundation , I pondered, 'Could this be the game-changing tool that bridges or at least narrows the accessibility gap and fosters digital inclusion for individuals with impairments?'
An apparently visually biased Mixed Reality (MR) device like the Apple Vision Pro can provide numerous benefits to individuals with low vision, blindness, deafness, hard-of-hearing, cognitive impairments, and motor/mobility impairments. Here are some ways it could benefit users with these conditions in their daily lives, leveraging the true power of AI beyond creating internet memes, while also enabling them to access computing capabilities and navigate the web:
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It's worth noting that the current user authentication method of iris scanning could be switched to facial and/or voice recognition for blind users. Additionally, some of the uses mentioned here involve active outdoor experiences, which Apple's promotional video did not address, and this may have an impact on battery life.
While MR devices offer valuable assistance, they should be used in conjunction with other accessibility solutions and support systems tailored to each individual's needs. Ongoing user feedback and collaboration with accessibility experts are crucial to refining and improving the inclusivity of MR technologies.
Product Designer Manager at AB InBev | Data Visualization | Martech | Tableau | Power BI | SQL | AI Prompt Engineer
1 年Superb article, my friend. Is good to see someone digging deeper besides the hype and talking like a real UXer.