Build learning organization through Gamification

Build learning organization through Gamification

Why is it important to build a learning organization?

LinkedIn’s talent research shows that half of today’s most in-demand skills weren’t even on the list three years ago.

As a result, there is now a premium on intellectual curiosity and learnability, the desire and ability to quickly grow and adapt one’s skill set to remain employable. What you know is less relevant than what you may learn, and knowing the answer to questions is less critical than having the ability to ask the right questions in the ?rst place

Across the global business ecosystem, sourcing and retaining top talent labor is of utmost importance.

We all agree that the Total is bigger than the Sum.

And if a manager can successfully create this learning culture, the team member's full potential is unlocked. Team members are more confident to make decisions.

What are the challenges to build a learning organization?

Equally, it is hard for employees to ?nd the necessary time and space to learn when they are asked to maximize results, e?ciency, and productivity.

According to the Forgetting curve, it is human nature to forget the information over time. So do not feel bad, everyone does forget.

How long will we forget?

No alt text provided for this image

About 6 - 7 days

Understanding about the Forgetting curve, it is also a clue for us to overcome this matter, we use space repetition to improve our ability of memorizing stuff.

Every time we revisit the information, we increase our ability to memorize it better.

No alt text provided for this image


When I first learnt English vocabulary, I used to use Flash Cards to improve my memory on new words. I wrote English vocabulary on one side of the card and the translation to my language (Vietnamese) on the other side. So if I can remember the answer, I will move the card to next box, and vice versa, if I forget I will move the card backward

No alt text provided for this image


What is gamification in education?

Gamify defines gamification as using game-design elements and game principles in contexts such as the workplace, education, and health. Classic elements such as points, badges, and leaderboards are included in this technology. Although it’s not a new concept, many agree that the idea of gamification started to make traction in the mid-2000s and is now considered an important component of successful employee engagement programs

Games and game-like elements have been used to Educate, Entertain and Engage for thousands of years. Some classic game elements are; Points, Badges, and Leaderboards.

What is an Example of Gamification?

EveryoneSocial’s leaderboard is an excellent example of gamification because it’s designed to get your people creating, sharing, and engaging with content.

No alt text provided for this image


For employers, the use of game mechanics helps to digitally engage and motivate employees to achieve their goals, encourage positive behavior, and make their daily work responsibilities more rewarding and fun – but fun is just half of the equation.

It also eases the burden for many employees with labor-intensive roles, as it provides the ability to see how well they are performing in real time, incentivizes their workflows, and helps them make necessary pivots in situations of underperformance.

Gamification is already proven across many industry sectors and has been shown to increase worker engagement by as much as 10% annually.

How to apply gamification in business?

What is a Gamification Strategy?

Gamification strategy is the process of taking something that already exists, like a software application or online community, and using gaming techniques to motivate consistent participation and long-term engagement.

Regardless of who or what you’re trying to gamify, it’s essential that you take the long view.

One of the chief things to avoid when it comes to gamification in the workplace is going too deep too early.

Make sure that whatever you do is appropriate for the audience and not going to be a one-and-done program. After all, the goal is long-term engagement — not a brief spike.

The best corporate gamification programs are about the competition itself. The problem with relying on big rewards to motivate employees are twofold:

You can’t keep funding big rewards over the long-term. (Remember what we just talked about above?)

It can create false incentives. In other words, people end up cutting corners just for the win.

Of course, gamification in the corporate environment should always be about some larger goal (e.g., driving new leads, increasing brand reach, etc.) and having the rules of the game out in the open helps everyone participate, regardless of who ends up winning.

If 90% of your participants are fully engaged in your program, that’s a huge win, regardless if the top 10% drive the majority of the results.

Yes, you should reward your very top performer, but be careful to reward your participants as well. If you don’t, you’ll likely see a big drop off in engagement.

We’ve found that some of the best gamification rewards are those that are connected to professional recognition and advancement. These include such prizes as lunch with the CEO, a LinkedIn recommendation from a VP, a shout-out at an all-hands meeting, an invitation to guest blog on the company blog, etc.

Some real practice on applying gamification in training

要查看或添加评论,请登录

Tuan Dao的更多文章

  • Win together system

    Win together system

    Why is it critical to find a solution for winning together? First of all, we are all human, and our intrinsic need is…

  • Bridging Technology and Art of management.

    Bridging Technology and Art of management.

    I am a lazy person, but I still want to achieve perfect result. This internal personal conflict has been obsessing me…

  • Listen first

    Listen first

    What is the 1st step for effective communication? Empathy is a critical competency for understanding others’ points of…

  • Bài gi?ng cu?i cùng t? Randy Pausch

    Bài gi?ng cu?i cùng t? Randy Pausch

    Vài l?i v? tác gi? Randy Pausch Tên ??y ?? c?a tác gi? là Randolph Frederick Pausch (sinh ngày 23 tháng 10 n?m 1960 và…

    1 条评论
  • N?ng ?o?n kim c??ng và Làm ch? ??ng ti?n

    N?ng ?o?n kim c??ng và Làm ch? ??ng ti?n

    Gi?i thi?u v? tri?t ly c?a N?ng ?o?n kim c??ng N?ng ?o?n kim c??ng là cu?n sách có niên ??i x?a nh?t th? gi?i, ???c in…

    2 条评论
  • How to enjoy learning everyday?

    How to enjoy learning everyday?

    Clarify the definition of an effectively learning An effective learning will enable us to achieve the following…

  • How to use Notion to reflect Hoshin Kanri and ikigai to live a meaning life

    How to use Notion to reflect Hoshin Kanri and ikigai to live a meaning life

    What is Hoshin Kanri? The term "Hoshin Kanri" originates from the Japanese and means compass needle and management, and…

    2 条评论
  • The system for 1% every day

    The system for 1% every day

    Why do I recommend every body should have a dream in life? There is plenty of research that supports this idea. For…

    3 条评论
  • Why To Do list fail

    Why To Do list fail

    Why we need Task management system in our modern work? Our brain is actually not good at memorizing many stuff at once,…

    3 条评论
  • Harmonization is the way

    Harmonization is the way

    In this article, I share my thoughts about how to harmonize the company business with their employee utmost motivation…

    5 条评论

社区洞察

其他会员也浏览了