Brutally Honest #45 By Matej Lancaric

Brutally Honest #45 By Matej Lancaric

Hey FAM!

?? Drink talk

PGC last week was fun. Meeting everybody and getting positive feedback feels energizing. See you next week in Barcelona for a Gamesforum conference!

?????Tip of the week

Different creative concepts bring different retention & monetization results. (DUH!) Yeah I know I know, but people tend to forget this.

When you are in the retention phase of your soft launch, be sure to test different creative concepts to find the sweet spot.

In early soft launch, I try to understand what are the player motivations of the game I manage. I sit down with the team and look at the target audience. What are some potential player motivations for your game?

Competitive spirit: Some players may be motivated by the desire to compete with others and strive to improve their skills and rankings.

Challenge: Some players may enjoy the challenge of trying to complete increasingly difficult levels or beating their own high scores.

Relaxation: For some players, the act of playing a match3 mobile game may be a way to relax and unwind after a long day.

Social interaction: Some players may enjoy the opportunity to connect with other players through the game, either through in-game chat or by competing against one another.

Aesthetic appeal: Some players may be drawn to the game because of its colorful and visually appealing graphics and animation.

Collecting and customization: Some players may enjoy collecting various items or power-ups within the game, or customizing their game avatar or in-game environment.

Escapism: For some players, playing a home decoration mobile game may be a way to escape from the stresses and demands of everyday life and enter a fictional world where they can relax and have fun.

These are just a few examples. Sit down with the team (UA & Product & Creative) and try to understand this. It will help you afterward!

?? two & a half gamers #49

Why is user churn prediction important?

How to leverage it & where to use it?

What kind of uplift could you expect?

???Listen on?Spotify

???Watch on?Youtube

?? Diary of a Dancing Unicorn

Today was a good day.

Hey, you! It’s been a while. I see you are doing so well. Writing articles, producing podcasts, and content all over the place. Great job! There is only one thing that really hurts you and drags you down.

Really? What’s that?

Your sarcastic and ironic comments on LinkedIn. That shit really hurts your brand. You should stop doing that. It doesn’t get you anywhere.

Well, it got me to the Sarcasm World Championship in Peru in 2014.

Really?

No.

See? You should definitely stop.

How about, no?.. thanks.

Today was a good day.

How to leverage User churn prediction?

?? Quote of the week

“Let’s do J?gerbombs together,?Zaair, 3:00am unofficial afterparty PGC

?? Level up yourself

I launched?a YouTube Channel. I'm putting a ton of energy into creating heaps of valuable content that I think you'll like. Come check out the?latest stuff, and give me a?like and subscribe.

?? ?Before you go

I don’t have anything else new. Checkout the latest MMP article?here.

Thanks for reading this week’s newsletter!

Please do me a favor and share this with someone in your network who you think would benefit from the insights and brutal honesty. It would mean a lot to me!

Take care, everyone! See you next Thursday!

Dan Marcus

Gaming and Data

2 年

Thanks for the share - nice digestible nuggets. Lot of teams out there we deal with at Ramp could benefit from this - commenting for extended reach.

Zaair Hussain

BizDev Director at Sumo - for when you're in it to win it.

2 年

Legend ???? Matej Lancaric ????

Nathan Ceulemans

Kohort | LTV & ROAS Prediction for Games, powered by ML/NN

2 年

Nice quick read and good tips! We've actually recently launched a new churn analysis tool, can show it to you some time ?? That said, man this AI art has some disturbing details ??

Ihsan Sahin

Customer Success Manager - EMEA at Seequent, The Bentley Systems Subsurface Company II Managing Partner at AMB International Consultancy

2 年

Diary part rocks! ?? ??

Manuel Prueter

Building Fun Mobile RPGs // Co-Founder, Colossi Games & Mirrormagic Games

2 年

Unsolicited advice vibe level: https://www.youtube.com/watch?v=dzoNiVM-IDU

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