Brutally Honest #116 by Matej Lancaric
Matej ?? Lancaric
Helping Games Grow ?? 11+ years of experience ?? 52 global launched games ?? User Acquisition ?? Marketing Strategy
Hey, FAM! What’s up?
?? Drink talk
two & a half gamers had a great time in Hamburg this week. Just came back from Gamesforum. Becoming the must-attend event for UA & Admon people.
??Tip of the week
How do you utilize Google Ad Groups most effectively?
I usually separate ad groups by creative concepts, but there are also schools of thought for motivational segmentation and/or placement optimization.
With the absolute growth of Shorts, Google started pushing bumper ads, also known as short-form videos, to get more inventory on YouTube. Don’t forget to tick this box in the conversion tab!
So, how to think about different adgroups:
What works well for you?
?? Dr. Doom is not amused
One of my industry friends amused me with his direct and honest TL;DRs, so we agreed to share it here, too! My friend remains anonymous as Dr.Doom!
"I got lost this week." Sincerely, Doom (lostandfound.com)
??? “Ha-ha” moment
Because life is too short to be serious.
?? two & a half gamers - Total Battle review
Total Battle is a 4X strategy game developed by Score Warrior. It was launched in 2017 and has seen significant success, generating $600k per day in IAP revenues.
The game has experienced a surge in popularity, reaching a peak of $14 million in monthly revenues in May 2024. Total Battle stands out as one of the few non-Chinese companies making waves in the 4X genre.
The game features innovative onboarding mechanics, including a simulated 4X map within the city to prepare players for the main gameplay. The game also incorporates puzzle mechanics and a story mode to engage players. Total Battle is a 4X strategy game that has been successful in monetization, generating around $600k per day. The game features unique mechanics such as an onboarding tutorial within the game's map, a hospital system for resurrecting troops, and a notification system that differs from other 4X games.
Creatives and user acquisition strategies are highly effective, with a variety of concepts and playables used to attract and engage players. The game has a strong presence on YouTube and targets both iOS and Android platforms. Overall, Total Battle demonstrates the potential for success in the competitive 4X genre.
Tune in to watch it all:
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Sneak peek at what you get for your support:
Match 3D UA playbook - Real data inside!
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?? Diary of a Dancing Unicorn
Today was a good day.
Oh my god hey! I just wanted to say hi and say I am a big fan of the podcast and your content.
Thanks a lot. Really appreciate it.
Great stuff, keep rocking. We all appreciate the effort.
Kind words! love it. Thanks again, we have some new shit coming.. stay tuned
Today was a good day.
?? Quote of the week
“Hope isn’t a strategy” - Johnny, 1:1 call
Match Factory! Positive advertising FTW
?? Level up yourself
I launched a YouTube Channel. I'm putting a ton of energy into creating valuable content that I think you'll like. Check out the latest stuff, and give me a like and subscribe.
??? Gaming blast from the past
Do you remember this game? What did you play when you were young?
?? Before you go
Ask Matej AI a question. It’s actually quite good!
Also, we produced one more episode on our no-BS gaming show. Check it out!
?? Fun starts here
We are opening up a Slack channel for everybody. It is the most inclusive slack for all of the gaming industry. Female, male, non-binary, juniors, mid-level, seniors, vendors, developers = EVERYBODY! We are waiting for you ??
Feel free to join here!
??Thanks for reading this week’s newsletter!
Please do me a favor and share this with someone in your network who you think would benefit from the insights and brutal honesty. It would mean a lot to me!
Take care, everyone! See you next Thursday!
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Building Fun Mobile RPGs // CEO Colossi Games
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