BPMN: Connecting Objects, Pools, Swimlanes and Artifacts
Krishna Krishnan
Product Owner | MBA, Backlog Management, Process Improvement, Product roadmap Management, Product development, Agile, Requirement Engineering
After having reviewed the general concept of BPMN and the various types of events, today, we are going to review connecting objects, pools, swimlanes and artifacts.
Connecting Objects:
These objects show some form of relationship between gateways, events, artifacts or just additional information. There are three types of connecting objects used:
Sequence Flow
This shows the sequence in which activities need to be performed. This can be shown as a straight line with an arrow. This might show a conditional flow or default flow.
Message Flow:
This type of object depicts the flow across pools or organization boundaries such as departments. It should not connect events or activities within a pool. It is represented by a dashed line with a circle at one end and an unfilled arrow head at the other end.
Association
This object is shown as a dotted line without any arrow head or circle. This can be used to associate an event, activity or gateway to an artifact.
Pools and Swimlanes
A pool represents a major group of participants in a process. A different pool might be a different company, department, etc, but might still be involved in the process. Swimlanes within a pool show the activities and flow for a certain role or participants, defining who is accountable for what action within the process. The swimlane can even be a system and need not necessarily be a department, role, etc.
Artifacts
Any additional information that a participant should read is shown in the form of an artifacts in the diagram. There are three types of artifacts.
In the next article, we will look at how to draw a BPMN.
FORMER HEAD OF ENDOWMENT FUND BOARD (UGBS-BHJCR) || ASPIRING AUDIT AND TAX CONSULTANT
1 年This is very easy to follow and understand. Thank you.