BloodLink: UX Design of a platform for finding and connecting blood donors instantly.
Mafruh Faruqi
Designing SaaS: Easy to use, guaranteed | Sr. SaaS Designer | Founder of SaasFactor | Google-certified
The UX design case study on the mobile app and responsive website of BloodLink helps to connect and find blood donors in the quickest time.
Project Overview:
BloodLink is a platform for connecting blood recipients to donors directly. I designed the products to facilitate the collection of blood on an emergency basis from the living person, not the preserved blood from the app. After making a blood request, they will find the eligible person to donate blood. The app will send a push notification to the donors, considering the blood group, age, and fitness parameters and calculating the previous blood donation history duration. It will connect the donor who accepts the request.
The goal of the project
The project aims to make a platform that makes it easy and quick for a person needing emergency blood to connect with a blood donor. The platform should consist of both mobile apps and responsive websites.
My role and responsibilities
UX Designer who is responsible for
● Conducting interviews,
● Paper, and digital wire-framing,
● Low and high-fidelity prototyping,
● Conducting Usability Studies,
● Accounting for accessibility,
● Iterating on designs,
● Determining information architecture,
● and Responsive design.
My target audience
The primary target audience of BloodLink is people between the ages of 20 and 65 who have access to devices like mobile or computers. The characteristics of these people include:
● They aren’t that much informed about the donors who are capable of donating blood,
● They aren’t comfortable going to blood banks because of accessibility or think that the preserved blood is risky to accept for their patient.
Kick-off:
In BloodLink’s design process, I opted for the Design Thinking approach, which helped me make the design more user-centric. Qualitative research methods proved the most effective during our design process, most notably our user interviews and usability testing sessions. Whenever we encounter an issue we try to solve, it’s wise to build a good foundation. In BloodLink’s case, we did this by asking some generic but applicable internal questions.
Foundational research and outcomes
I conducted foundational and primary research with six people. The participants included both those who have experience in collecting blood, and I also included those who also have not any idea about collecting blood in an emergency.
I included participants with no such experience as well because I wanted to understand the conceptual model of the process and what this participant can imagine as a happy path to the process.
I conducted face-to-face interviews, and I asked them open-ended and non-leading questions to get the answers to the specific questions.
Research questions:
Research insights & pain points:
Most participants reported feeling frustrated when they find that their friends and family members can not donate blood in an emergency for various reasons. Knowing about the donor’s lifestyle and previous donation experience is also essential.
The research feedback made it clear that users will be pleased if they can manage to contact appropriate blood donors in an emergency whom they don’t know.
Initial ideation and design strategy
Since there was no similar model I would design, I opted for the Design Thinking process. I had to consider the product from the fundamental level starting from making the persona and the user journey map.
Meet the personas
Meher Negar(26)
Characteristics: Undergrad, Cautious, Prefer authentic donors, Busy
Story: Meher Negar is an undergrad student who needs to collect blood often time. She finds it unreliable to rely on her connections for emergency blood because they often become unable to donate. On the other hand, there is not any platform for authentic donors. It often becomes frustrating if she needs to contact another donor if the present donor tested unfit for any criteria. There are also situations when she needs to collect blood at regular intervals.
Mahtab?(42)
Characteristics:?Post Graduate, Habitual blood donor, Concerned about donors' lifestyle, Collect blood from people he knows
Story:?Mahtab is a pharmacist who is also a blood donor. In any situation where he needs emergency blood, he contacts his blood bank and has to collect the blood physically. He is afraid of preserved blood in the blood banks. He would prefer blood donors with a healthy lifestyle and have proof of his fitness to donate. He needs a medium to contact authentic donors who want to contribute to genuine people.
Mapping users’ journey
While personas help me understand those, I will design the experience. The user journey mapping made it easy for me to look into the typical user’s steps to contacting an unknown blood donor. The mapping made clear the opportunities for improvement that make the users happy.
Competitive audit report
Although the users don’t know any platform to find donors, I decided to explore those to understand what the competitors are doing good at. The competitive apps/platform gave me incredible insights and confidence to move forward with new solutions.
The Audit Goal: Find which apps have the quickest way to find blood donors.
The key things of the competitors I have compared are:
● Who are your key competitors?
●?What are the type and quality of competitors’ products?
●?How do competitors position themselves in the market?
●?How do competitors talk about themselves?
● Competitors’ strengths
●?Competitors’ weaknesses
●?The Gaps
● The Opportunities
Gaps the competitors failed to address:
Opportunities I can pursue:
Wireframes and sketches
After imagining and understanding the competitive landscape, I jumped into designing the platform. I started designing the app first. The process begins with the paper wireframe. Paper wireframes helped me to make decisions about the contents and basic structure of the app.
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Paper and pencil wireframe
Working through a couple of preliminary sketches, I realized some ideas and layouts I was thinking of wouldn’t work. So I discarded the bad one and made or iterated to a good one. Also, I looked into more inspirations to find better versions of each screen. I moved to the digital wireframe only after finalizing the low-fidelity paper wireframe.
Low-fidelity digital wireframes and prototype
By creating a higher fidelity but somewhat preliminary version of my wireframes, I could work out some of the technical issues that would not be viable in BloodLink and tone down our P&P wireframes into more realistic ones.
After ideating and drafting some paper wireframes, I created the initial designs for the BloodLink app. These designs focused on flow for emergency blood collection and getting to know who needs blood in an emergency.
Prototype
The high-fidelity prototype followed the same user flow as the low-fidelity prototype, including design changes made after the usability study.
Usability study & results
As BloodLink is a user-centric platform, I kept the users at the front and center of my project. I conducted four rounds of usability studies to test what my users thought about the design and what they wanted.
From interview to insights
The key interview question was to find out the answers to the following questions:
My findings on the rounds of usability studies:
1. Key findings on the first round: Study on lo-fi mobile wireframes
2. Key findings on the second round: Study on hi-fi mobile mockups
3. Key findings on the third round: Study on lo-fi responsive web
4. Key findings on the fourth round: Study on lo-fi responsive web
Post-study iterations
Final Design
A total of four versions of the design are produced, accumulating the three responsive versions. Since the project is a continuous process, I maintained a design system to make quick changes faster.
App design
Web design
Responsive web
For an equitable experience and inclusiveness, the responsive web is as important as the app. Most people will use the responsive web in an emergency. So I emphasized making the responsive designs intuitive as well. I followed progressive enhancement to make the mobile-first web.
Accessibility considerations
Since I designed the products with the end-users from different backgrounds in mind, equitability and accessibility were a must.
Design system
Utilizing a soft red consisting of cool and calm colors felt like the perfect fit for the blood donation app. The faint red helps evoke a sense of emergency for uses, and paired with the black; it creates a nice balance between calm and energy. The primary typeface of choice for the app is Product Sans. I felt this typeface best fit the app due to its extreme versatility through uppercase, lowercase styling, and dark and light text fill.
Takeaways
It will mitigate the demand for?1.2 million bags of blood needed daily. Users shared that the app made blood collection much more accessible for the donors.
Users shared that the app will make blood collection easier for the recipient. What I have learned that even though the problem I was trying to solve was a big one, diligently going through each step of the design process and aligning with specific user needs to be helped me come up with feasible and valuable solutions.
Also, many usability studies are needed because I did not have that much opportunity to collect types of participants like non-binary, 67 years aged participants, and participants from the rural area having low or no experience in using the app.
One quote from peer feedback was that:
“The app will reduce all of my pain and uncertainty of collecting blood for my father’s dialysis.”
Thank you for your time reviewing my work on the BloodLine app! If you’d like to see more or get in touch; my contact information is provided below.
?? Portfolio website:?https://www.mafruhfaruqi.com/
?? Email: [email protected]