Blockchain Gaming: Play to Earn
Paul Veradittakit
Investor at Pantera Capital—Solving Problems with a Value-Add Perspective [ODA5]
This week we are going to dive into Blockchain Gaming, but specifically on the Play to Earn model. We have a special Q&A section with my friend?Amy Wu, who leads crypto and gaming at?Lightspeed Venture Partners. In addition, appreciative of the feedback from?Brian Cho?(investor at?Patron?and formerly A16z and Riot Games),?Aleksander Larsen?(co-founder of?Axie Infinity), and?Gabby Dizon?(co-founder of?Yield Guild Games).
All eyes have been on the gaming space in recent years, and rightfully so.
Gaming has gone global: there are over 2.7 billion gamers worldwide,?particularly concentrated?in Asia, Europe, and Latin America. It has also firmly embedded itself into many peoples’ daily routines:?60% of Americans?play some form of video game every day. Video game streaming reaches?1.2 billion viewers?every year. Fortnite, a smash hit from Epic Games,?generated?$5.1B in revenue in 2020 from over 350M monthly active players, illustrating the enormous success even a single game can achieve. Analysts anticipate that the industry will?surpass $300B?in value over the next few years.
Despite the space’s promising trajectory, today’s games still face a number of important shortcomings:
Crypto, I think, is the missing building block that the gaming industry has been waiting for, one that empowers developers to open up entirely new design space. And I’m?certainly?not?alone?in holding that belief.
The intersection of blockchain and gaming will no doubt be the topic of many future posts—there’s simply too much to say. This week, though, I wanted to focus on a specific trend that has picked up broader attention recently: play-to-earn (P2E).
What is play-to-earn gaming?
It’s impossible to talk about play-to-earn without first talking about?Axie Infinity; the game has undoubtedly pioneered a new?type?of gaming, similar to free-to-play’s dominance following the “Candy Crush moment” in 2012.
Axie Infinity is similar in gameplay to Pokémon: players raise, breed, and battle their Axies, axolotl-looking cartoon characters. The difference, though, is that instead of earning points for victories, players earn Smooth Love Potion (SLP), the game’s native token.?
Source:?Decrypt
Unlike the items of “walled garden” games, all of Axie Infinity’s assets are plugged into the decentralized universe. SLP can be transferred instantaneously into another crypto-asset, used as collateral, or cashed out as fiat. Axies, as well as the game’s digital land, are bought and sold between individuals as NFTs. The game even has a governance token (AXS) that allows holders to guide the game’s future.
While Axie Infinity was released in 2018, the game has skyrocketed in adoption in recent months. At its peak in July, the game was generating over $15M in revenue?each day, sending the governance token (AXS) to a fully diluted valuation of $22B. To put that in perspective, Axie Infinity—a game that is itself built on Ethereum—has earned over?half?of Ethereum’s total revenue in the past 30 days. The numbers are mind-bending.
Source:?Token Terminal
The game has?over 1.5M?daily active players around the world, particularly in the Philippines, Indonesia, Brazil, Venezuela, India, and Vietnam. For?thousands of their users, playing Axie Infinity has become their livelihood, sometimes providing substantially more than they could’ve earned working a local job. Most are not crypto-natives; they found Axie Infinity through viral word-of-mouth.
The explosive growth, global reach, and widespread income generation that Axie Infinity has achieved is truly remarkable. Regardless of Axie Infinity’s future—which I wouldn’t necessarily bet against—it has pioneered a model, play-to-earn, that will outlive itself.
Inspired by Axie Infinity, Gabby Dizon recently co-founded?Yield Guild Games, a “guild” for this new play-to-earn economy. The organization, governed by a DAO, provides scholarships for people who would like to play Axie Infinity and other play-to-earn games professionally, sharing a portion of their earnings. The DAO, as a result, holds NFTs from various metaverse games, making its governance token, YGG, an index of sorts for the play-to-earn economy. The project is still in its early days but already has over 4,500 scholars, paying out over $1M per week.
A number of other play-to-earn games have gained popularity alongside Axie Infinity in recent months, such as?CryptoBlades,?Zed Run,?Cometh,?REVV, and others. Many of these are developed by blockchain-focused game developers and are used predominately by crypto-native users.
However, after Axie Infinity’s jaw-dropping success, I think the play-to-earn revolution is too promising for big-name game developers to ignore. I suspect that we’ll see established industry players begin to incorporate these ideas into their games and bring them to the masses.
Slowly, then all at once: why now?
For longtime observers of the space, play-to-earn has been a hot topic?for years. So what changed recently that has seemingly opened the floodgates?
There’s no clear answer, but a series of trends have likely played a role:
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Some insights from Amy Wu.
To add a bit more color to the P2E movement, I invited my friend?Amy Wu?from Lightspeed Venture Partners, who leads gaming and crypto investments to also comment.
Paul:
What do you think caused Axie Infinity to inflect? And why them vs another blockchain game?
Amy:
It was a combination of factors, including word-of-mouth referrals in the Philippines, the P2E documentary driving interest, streamers spreading awareness, but with all that, I think the key thing was their move to Ronin, which suddenly made transactions like buying Axies free. As for what’s special about Axie Infinity, given there were other blockchain games as well (Gods Unchained, etc.), I think the community playing Axie Infinity, including PvP players and Axie collectors, had always been strong. Retention is an important metric people use to track the strength of gameplay and community, and for Axie Infinity it was significantly higher than other blockchain games (north of 30% D30) even before they inflected.
Paul:
Is play-to-earn the next game monetization model??
Amy:
I don’t think of play-to-earn as a game monetization model, like free-to-play, premium, or pay-for-power are. Play-to-earn can co-exist with a game monetization model. It more describes player acquisition strategy, since it’s an incredibly viral method of acquiring a particular type of player, one whose primary objective is to earn money playing. Monetizing these players look different than acquiring a player who’s primarily?spending?money playing the game. With a large enough volume of P2E players, a company like Axie Infinity can introduce financial services products including crypto trading (on Ronin) to these participants, which is valuable. Ideally, a game has a good balance of regular players and P2E players. If you don’t, you could still balance the game economy, but would need more whale players spending a lot in-game to do so.
Paul:
What are you seeing now at the intersection of blockchain gaming and gaming?
Amy:
There is an explosion of new blockchain gaming teams currently, dozens of new teams forming on a weekly basis, and deep pools of venture and crypto capital looking to invest in this category. It’s the best time to be a blockchain gaming developer. Most of these teams are crypto and NFT native, and my recommendation is they bring on folks with native game design and development DNA in the genre of game they’re making because, at the end of the day, games with longevity are not easy to build. There’s a reason some of the biggest AAA hits take years, not months to build. Some teams realize this. I think players will see a golden age of blockchain games a couple years from now, but there is a first-mover advantage to releasing games sooner.??
Where do we go from here?
If gaming ends up being a way to earn an income, the implications are massive. A worker who may have ordinarily worked in the “gig economy,” such as driving an Uber, may decide that play-to-earn is an equally compelling alternative, one that’s far more entertaining. New types of jobs, from digital real estate agents to NFT art curators, will be highly sought after in the metaverse. Even casual gamers will now view their gaming-related expenditures as investments, not merely consumption. It’s difficult to overstate how large of a societal shift this could be.
Last week, with the excitement around?Loot, we saw a hint of what the future of NFT gaming might look like. Loot is an unusual “game”: 8,000 bags of items were minted as NFTs and purchased by users, containing “randomized adventurer gear” of different rarities. For example, one “bag” might include a “Gold Ring,” “Divine Robe of Skill,” and a series of other items. However, while the NFT holder “owns” them, there’s not really a purpose for them, yet—it’s a “bottom-up” project where the items are created before the game itself. Very quickly after launch, the community was set in motion: the floor price for a Loot bag jumped to over $20,000,?artists?began designing the items (some?with AI!), and several game developers are beginning to architect Loot’s interplay with the metaverse.?
All of this, and more, happened in less than 10 days. A “game” is being built, piece by piece, by a passionate community of Loot holders and supporters. This is a paradigm shift for the industry, one that is quite powerful. This is the first, but certainly not the last, NFT-based game to follow this new model: “community, then game” instead of “game, then community.”
With that in mind, here are some questions that I’ve been thinking about lately:
The bottom-line: Play-to-earn has been a work-in-progress for a while, but it feels like it has finally arrived. Following Axie Infinity’s absolutely explosive summer and the recent excitement around Yield Guild, play-to-earn is now on the radar of gaming behemoths and crypto thought leaders alike—it will be fascinating to see what projects are built on these strong tailwinds. This is certainly an interesting time to be an investor in the space, but, more broadly, it also marks a shift in the way we think about labor, leisure, and value. It’s definitely a trend you’re going to want to pay attention to.
- Paul V
This is very helpful thanks
Private Credit | Credit Securities | Real Assets | ex-Cerberus | ex-Lone Star Funds (via Hudson Advisors)
3 年The Play-to-Earn model is gonna be huge. Thanks for sharing this article, Paul.
General Partner of AVV - We're Investing
3 年Great article Paul! Looking forward to play to earn on GTA VI