Bink HDR is shipping!

Bink HDR Features

Bink HDR is now available! Bink HDR is an implementation of the Bink 2 codec that compresses HDR input data (greater than 8-bit) and then decodes and plays it back into your game's 16-bit frame buffer.

Bink HDR reads OpenEXR files directly with the RAD Video Tools (just like Bink has always worked), or you can use our new Adobe Premiere and Media Encoder plugin to encode HDR input video files directly out of your video editing package!

In all other ways, Bink HDR is just like using Bink normally - you get an alpha plane, you get fast playback, you get easy-to-use tools, and you get simple integrations! Call us if you'd like to try an evaluation!

Good to see RAD Games Tools still going after all these years!

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