The Benefits of Digital Learning for Students and Educators: An Overview
Are you a person interested in advancing your skills but struggling to fit traditional classroom learning into your schedule? Or maybe you're an educator looking to integrate technology into your teaching methods to better engage your students. If so, digital learning may be the answer for you.
What is digital learning?
Digital learning refers to any form of education facilitated by digital technologies. This mode of learning allows for increased flexibility, personalised education, and interactive experiences for both students and educators. All that a student needs is an internet connection and a digital device, such as laptop, smartphone, or tablet.?
Benefits of Digital Learning for Students:
Benefits of Digital Learning for Educators:
Challenges of Digital Learning:
Despite these challenges, the benefits of digital learning make it a promising alternative to traditional classroom education. With advancements in technology,? global digitalisation and increasing demand, digital learning is a growing trend in education that is here to stay.
Unlock the Potential of Digital Learning Today! Read about the ways RealGame business simulations help to overcome digital learning challenges.
This text was created by the RealGame Business Simulation team.
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RealGame is a Finnish business simulation provider. RealGame creates simulations based on decades of experience and latest academic research. Business simulations by RealGame are created by educators for educators with a purpose of providing hands-on experiences and an understanding of how supply chain operations evolve continuously, hour by hour. RealGame is unique in that it has a clock-driven operational mode, which allows for generating transaction-specific data for business analysis and strategic planning.
Please cite this as:
RealGame (2023). The Benefits of Digital Learning for Students and Educators: An Overview, Realgame.fi. Retrieved [Date], from https://www.realgame.fi/
References?
Lainema, K., Syynimaa, K., Lainema, T., & H?m?l?inen, R. (2021). Organizing for collaboration in simulation-based environments: An affordance perspective. Journal of Research on Technology in Education, 1-17.
Lainema, K., Lainema, T., Heinonen, K., & H?m?l?inen, R. (2021). Technological, Organisational and Socio-Interactional Affordances in Simulation-Based Collaborative Learning. Balancing the Tension between Digital Technologies and Learning Sciences, 199-216.
Blundell, C., Lee, K. T., & Nykvist, S. (2016). Digital learning in schools: Conceptualizing the challenges and influences on teacher practice. Journal of Information Technology Education: Research, 15, 535-560.
Heider, J. S. (2015). Using digital learning solutions to address higher education’s greatest challenges. Publishing Research Quarterly, 31, 183-189.