Behind The Chinese Room's new take on Vampire: The Masquerade – Bloodlines 2
Welcome to Thursday evening and a curated selection of Game Developer headlines. Today we have a feature on Vampire: The Masquerade – Bloodlines 2 and its newly announced new dev team, a developer insights piece on American Arcadia, and news from the likes of Roblox, Nintendo, and more.
The creative team behind the revised Bloodlines 2 sheds light on the transition from Hardsuit Labs to a new developer.
"I think [the vampire setting] is a relatively fresh fantasy, still. There are games that have allowed you to do it, but Vampire: The Masquerade is offering you a whole range of vampire fantasies, and we've chosen to support different player approaches for that," said Skidmore about their plans. "So in the trailer we just released, we focused on showing the very physical actions of the vampire fantasy. We see the vampires as predators, but all in different ways. Thinking like a designer, what actions can you own? One of our pillars is about making players feel like vampires; that's a lens we use on everything in Bloodlines 2."
This unique game is split between two gameplay styles, one in 2D and one in 3D, to reflect its themes of dystopia.
All development, no pay.
The demo reportedly featured a revamped version of Breath of the Wild.