A Beginner's Tutorial on Implementing IEnumerable Interface and Understanding yield Keyword

A Beginner's Tutorial on Implementing IEnumerable Interface and Understanding yield Keyword

In this article, we will discuss the IEnumerable interface. We will discuss how the IEnumerable interface facilitates the use of the foreach statement to iterate through a set of data. We will then look at how to implement our own collections that implement the IEnumerable interface. The use of the yield keyword and enumerating generic collections will also be discussed in this article.

Background

Whenever we work with a collection of objects, we might find ourselves in need to iterate the collection. The best way to iterate through a collection is by implementing the Iterator pattern. (refer: Understanding and Implementing the Iterator Pattern in C# and C++[^]). C# provides a very clean construct of the foreach statement to iterate in a read-only manner over a collection.

C# also provides us the possibility of using the same foreach construct and all the enumeration techniques on our custom collection objects by implementing the IEnumerable interface. So let us see how we can implement the IEnumerable interface with our custom collection classes.

Using the Code

Enumerating the Collection Classes

Before starting the discussion, let us see how we can use the built-in classes and iterate over them. Let's start by looking into the ArrayList class that implements IEnumerable and see how we can have read-only iteration over that using the foreach statement. C#

// Let us first see how we can enumerate an object implementing IEnumerable
ArrayList list = new ArrayList();

list.Add("1");
list.Add(2);
list.Add("3");
list.Add('4');

foreach (object s in list)
{
    Console.WriteLine(s);
}        

Enumerating the Generic Collection Classes

The ArrayList class is a generalized class that lets us keep a collection. We can also have a generic class in which we can provide the type along with the data. Iterating over generic collection classes is also possible because they implement the IEnumerable interface. Let's see how we can enumerate over a generic collection. C#

// Let us first see how we can enumerate an object implementing IEnumerable<T>
List<string> listOfStrings = new List<string>();

listOfStrings.Add("one");
listOfStrings.Add("two");
listOfStrings.Add("three");
listOfStrings.Add("four");

foreach (string s in listOfStrings)
{
    Console.WriteLine(s);
}        

Now our objective is to have our own custom collection class and a generic collection class that should implement the IEnumerable and IEnumerable interface respectively to provide the possibility of enumerating over them.

Understanding the Yield Keyword

Before jumping into the implementation of these classes, we need to understand a very important keyword: yield, which actually facilitates the enumeration over a collection. The yield statement is used while returning a value from a function.

A normal method call like the one shown below will return only the first value, no matter how many times it is called. C#

static int SimpleReturn()
{
    return 1;
    return 2;
    return 3;
}

static void Main(string[] args)
{
    // Let's see how simple return works
    Console.WriteLine(SimpleReturn());
    Console.WriteLine(SimpleReturn());
    Console.WriteLine(SimpleReturn());
    Console.WriteLine(SimpleReturn());
}        

The reason for this is that the normal return statement does not preserve the state of the function while returning, i.e., every call to this function is a new call and it will return the first value only.

Whereas, if I replace the return keyword with yield return, then the function will become capable of saving its state while returning the value, i.e., when the function is called a second time, it will continue the processing from where it has returned in the previous call. C#

static IEnumerable<int> YieldReturn()
{
    yield return 1;
    yield return 2;
    yield return 3;
}

static void Main(string[] args)
{
    // Let's see how yield return works
    foreach (int i in YieldReturn())
    {
        Console.WriteLine(i);
    }
}        

When we run the above code, it will return 1, 2, and then 3. The only catch while using the yield return statement is that the function should return an IEnumerable and should be called from an iteration block, i.e., foreach statement.

Implementing IEnumerable in Our Custom Collection Class

Now in our custom collection classes, if we define a function that will iterate over all the elements in the collection and return them using the yield keyword, we will be able to get hold of all the elements in the collection.

So let us define our own MyArrayList class and implement the IEnumerable interface, which will force us to implement the GetEnumerator function. This function will iterate over the collection and do a yield return on all the elements. C#

class MyArrayList : IEnumerable
{
    object[] m_Items = null;
    int freeIndex = 0;

    public MyArrayList()
    {
        // For the sake of simplicity, let's keep them as arrays
        // ideally, it should be a linked list
        m_Items = new object[100];
    }

    public void Add(object item)
    {
        // Let us only worry about adding the item 
        m_Items[freeIndex] = item;
        freeIndex++;
    }

    // IEnumerable Member
    public IEnumerator GetEnumerator()
    {
        foreach (object o in m_Items)
        {
            // Let's check for end of list (it's bad code since we used arrays)
            if(o == null)
            {
                break;
            }

            // Return the current element and then on next function call 
            // resume from the next element rather than starting all over again;
            yield return o;
        }
    }
}        

This class will now let us enumerate all the elements using a foreach statement. C#

static void Main(string[] args)
{
    //Let us now go ahead and use our custom MyArrayList with IEnumerable implemented
    MyArrayList myList = new MyArrayList();

    myList.Add("1");
    myList.Add(2);
    myList.Add("3");
    myList.Add('4');

    foreach (object s in myList)
    {
        Console.WriteLine(s);
    }
}        

Note: This class is neither complete nor a very good implementation. The only purpose of the sample implementation is to demonstrate the implementation of the IEnumerable interface.

Implementing IEnumerable in Our Custom Generic Collection Class

Let us now take this approach a little further and define a generic collection class capable of being enumerated. To do this, we need to implement the IEnumerable interface. C#

class MyList<T> : IEnumerable<T>
{
    T[] m_Items = null;
    int freeIndex = 0;

    public MyList()
    {
        // For the sake of simplicity, let's keep them as arrays
        // ideally, it should be a linked list
        m_Items = new T[100];
    }

    public void Add(T item)
    {
        // Let us only worry about adding the item 
        m_Items[freeIndex] = item;
        freeIndex++;
    }

    #region IEnumerable<T> Members

    public IEnumerator<T> GetEnumerator()
    {
        foreach (T t in m_Items)
        {
            // Let's check for the end of the list (it's bad code since we used arrays)
            if (t == null) // this won't work if T is not a nullable type
            {
                break;
            }

            // Return the current element and then on the next function call 
            // resume from the next element rather than starting all over again;
            yield return t;
        }
    }

    #endregion

    #region IEnumerable Members

    System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
    {
        // Let's call the generic version here
        return this.GetEnumerator();
    }

    #endregion
}        

This class will now let us enumerate all the elements using a foreach statement. C#

static void Main(string[] args)
{
    // Let us first see how we can enumerate a custom MyList<T> class 
    // implementing IEnumerable<T>
    MyList<string> myListOfStrings = new MyList<string>();

    myListOfStrings.Add("one");
    myListOfStrings.Add("two");
    myListOfStrings.Add("three");
    myListOfStrings.Add("four");

    foreach (string s in myListOfStrings)
    {
        Console.WriteLine(s);
    }
}        

So now we have a collection class and a generic collection class that implement IEnumerable and IEnumerable respectively. Although these classes are neither complete nor a very good implementation, they do serve the purpose of the article, i.e., to demonstrate the implementation of the IEnumerable interface.

Point of Interest

What we have tried to do in this article is see how we can implement the IEnumerable and IEnumerable interfaces. We have looked into the significance of the yield keyword. This stuff is known to most experienced C# programmers, but beginners might find it useful. I hope this has been informative.

#CSharp #IEnumerable #YieldKeyword #DotNet

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